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[HDRP] [Graphics Compositor] Editor crashes on changing AOVs value after...
On undoing after changing AOVs value, BaseLayer Texture started flickering and disabling the compositor Editor get crashed. (Please ... Read more
Crash on DragAndDrop::IsDragging when updating a project to 2021.2.0a3
Reproduction steps:1. Open the attached project "test"-- observe crash Reproducible with: 2021.2.0a3Not reproducible with: 2018.4.31... Read more
[Android] Exporting project with Symlinked Sources on top of already exp...
How to reproduce:1. Open the attached project (it has .java plugin)2. In Build Settings enable "Export Project" and keep Symlink Sou... Read more
[HDRP] UnityEngine.ExitGUIException error is thrown on opening color pal...
-UnityEngine.ExitGUIException error is thrown on opening color palette window in the Material Inspector.-Also occurs on openening te... Read more
[Textures] ASTC compressor not deterministic between CPUs (causes asset ...
How to reproduce:1. Open the user attached project (Asset_Bundle_Diff_Build.zip) on Linux2. Open the "AssetBundles" window if it isn... Read more
[URP] [2D Renderer] Post-processing doesn't enable when PostProcessData ...
On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more
[URP] UnassignedReferenceException thrown when Sprite Light Type is sele...
On Selecting Sprite Light Type under Light 2D Component in the Inspector causes the editor to throw UnassignedReferenceException, Re... Read more
[URP] Newly created 2D Light objects doesn't have the same default name ...
The names of 2D Light objects in the GameObjects menu and the default name when they are created in Hierarchy are different. All obj... Read more
[URP] NullReferenceException thrown on creating Sprite Light 2D object i...
On creating Sprite Light 2D object in the Hierarchy causes the editor to throw NullReferenceException, Refer to the attached video. ... Read more
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply ...
[2D][Sprite Editor] Sprite Editor slicing undo doesn't work after Apply has been pressed Repro Steps:- Open "Unity Bug Test (sprite ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved