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[Input] [Samsung S Pen] Input.mouseScrollDelta Y-axis is changed when us...
How to reproduce: 1. Open the attached project '1378504.zip' 2. Build and Run the application on an Android device 3. When the app l... Read more
C# Script file cannot be opened from the Project window when a .json fil...
How to reproduce: 1. Open the attached project (VSTest.zip) 2. In the attached project folder, open the file "OpenThis.json" in Visu... Read more
[Vulkan] ShaderData.Pass.CompileVariant function compile data in the SMO...
How to reproduce: 1. Download and install Mali Offline Compiler (link in the edit) 1. Open the "MaliCompilerReprot" project (GitHub ... Read more
[AssemblyUpdater] Assembly Updater error when importing a specific dll
Reproduction steps: 1. Open the attached project "1127451_UpgradeDLL.zip" 2. Go to Assets and select the "Vuforia.Unity.Engine.dll" ... Read more
Changes made to assets are not saved when renaming the asset while using...
Reproduction steps: 1. Set up users attached project to work with Perforce 2. Select M_Test1 Material in the Project window 3. Set M... Read more
Changes in the Rect Transform of an Instantiated Prefab are reset when r...
Reproduction steps: 1. Open the '1377237-sample' project 2. Go to the Menu item 'BugReproduction -> testInstantiatePrefab' 3. Open t... Read more
Edit Collider button missing in Box Collider when working with multiple ...
Reproduction steps: 1. Open the attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Cube" from the Hierarchy ... Read more
Windowed Standalone Player is offset from the edge of the screen when bu...
How to reproduce: 1. Open the user's attached project 2. Go to Edit -> Project Settings -> Player -> Resolution and Presentation 3. ... Read more
[Android] Blitting two fullscreen passes does not work on Quest and Android
Reproduction steps: 1. Open the project "Render two fullscreen passes.zip" 2. Observe the view in Game View (StencilPostEffect scene... Read more
[iOS 15] Screen.safeArea.width returns incorrect value when device's ori...
Reproduction steps: 1. Open the attached project "safeArea.zip" 2. Build and Deploy the project on a device 3. Hold the device in Po... Read more
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