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Changes to Prefab in the Scene are not reflected when dragging Materials...
How to reproduce:1. Open the attached project's "case_1311622-Project.zip" Scene labeled "SampleScene"2. In the Hierarchy, select th... Read more
Clicking the orientation Gizmo in the Scene view stopped working
Reproduction steps:1. Create an empty Project2. Select the Hand tool (Q)3. Click on the Orientation Gizmo in the Scene view to chang... Read more
PlayerInput Spawned with Invoke Unity Events targets Prefab instead of i...
Reproduction steps:1. Open the user's attached project and InputIssue/SampleScene scene2. Enter the Play mode and press "a" button (... Read more
No tooltips appear when hovering over parts of Input Action editor window
How to reproduce:1. Open the attached project "inputsystem-hints.zip"2. In the Project tab, double-click on New Controls.inputaction... Read more
Label has no indentation in the Inspector when using EditorGUI.PrefixLab...
How to reproduce:1. Open the user's attached "PrefixLabelBug.zip"2. Open the "SampleScene" Scene3. Select the "JustAGameObject" Game... Read more
[Android] Memory fragmentation occurring upon loading a Scene
Reproduction steps:1. Open the attached user's project "GoliathFromScratch.zip"2. Switch to Android Platform3. Open Android Logcat a... Read more
[Vulkan] [Metal] [Mobile] Dynamic Resolution is no longer downscaled aft...
How to reproduce:1. Open the attached "DynamicResTest.zip" Project (Or download the upgraded project from google drive, link in the ... Read more
Collisons not ignored when Physics2D.SetLayerCollisionMask is set
How to reproduce:1. Open the user's attached project2. Enter Play mode3. Try to walk through a door Expected results: You're able to... Read more
Exceptions get logged in the Console when the Logger.logEnabled is set t...
How to reproduce:1. Open the attached '1311534.zip' project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Console Expecte... Read more
Crash on entering Play mode when Havok Visual Debugger is open but disabled
How to reproduce:1. Open the user's attached project2. Enable Jobs>Burst>Enable Compilation3. Select "_havok-config gob" in th... Read more
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