Search Issue Tracker
Crash on mono_thread_get_undeniable_exception
Reproduction steps:1. Download the necessary files from "Project.zip"2. Create a folder on your drive "<your local path>\CoreC... Read more
[iOS] Mute Other Audio Sources is not muting background audio on a devic...
How to reproduce:1. Open the attached project "case_1259748-iOSAudioRepro.zip"2. Open Player settings3. Make sure that Mute Other Au... Read more
Optimized Frame Pacing option is not available when referencing it via A...
How to reproduce:1. Create a new project2. Wait for it to load3. Create a new Script4. Reference PlayerSettings.Android in the creat... Read more
Nested IEnumerator order makes test fail at the wrong point
How to reproduce:1. Open the New Unity Project(1).zip2. Run MainTest Actual result: Test fails on line 20Expected result: Test fails... Read more
All except last of the inputs that are being held are lost when another ...
Reproduction steps:1. Open attached project "New Unity Project.zip"2. Open "Scene1" scene3. Enter Play Mode4. Press and hold the spa... Read more
Asset picker does not show the full list of available assets
Reproduction steps:1. Open attach project "case_1728_repro.zip"2. Select "New Material" (in "Texture Test" folder)3. Open Asset Pick... Read more
Scene/Game view glitching out when resizing their Windows and popup wind...
Reproduction steps:1. Open attached Project2. Open Assets\Scenes\StylizedHouse Scene3. Select Canvas > Text (TMP) in the Hierarch... Read more
EditorApplication.contextualPropertyMenu is not called when right-clicki...
How to reproduce:1. Open the attached project "ContextMenu.zip"2. Open SampleScene3. Click on GameObject in the Scene Hierarchy4. In... Read more
Object backup occasionally Crashes the Editor when recompiling (BackupAn...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\Main Scene3. Enter and then Exit Play mode4. Open Assets\Scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved