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0
votes
Fixed

System using 'Runtime mode' has more particles and looks differently

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Oct 11, 2022

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Version/s: 2021.3.9f1, 2022.1.5f1, 2023.1.0a10

Repro steps: Import the attached project and open the VFXURPLit scene Open the LitURP VFX and observe the number of particles in the... Read more

0
votes
Won't Fix

Editor crash on "Transform::UpdateTransformAccessors" when exiting Play ...

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Oct 11, 2022

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Version/s: 2020.3.41f1, 2021.3.15f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project2. Play the "Init" scene3. LMB through "English", "Initializing", "New Game 0", "Loadin... Read more

1
votes
Won't Fix

Using DestroyImmediate in the Editor when prior to this calling DetachCh...

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Oct 11, 2022

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Version/s: 2019.2.0a9

To reproduce:1. Open attached project2. Open SampleScene3. Enter Play Mode4. Leave Play Mode Reproducible with: 2017.4.24f1, 2018.3.... Read more

5
votes
Fixed

IndexOutOfRangeException when generating Stack Camera

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Jun 23, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Create a new project2. Create an Empty GameObject and attach the user's provided script to it3. Observe the Cons... Read more

0
votes
Fixed

Switching between debug and release mode multiple times is not handled c...

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Oct 12, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b9, 2023.1.0a13

Reproduction steps: Open the user’s attached project Open the “SampleScene” Scene Open file Test.cs in Visual Studio Put a breakpoin... Read more

6
votes
Won't Fix

Unity Analytics does not send Custom Events when running application in ...

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May 31, 2022

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Version/s: 2020.3.40f1, 2021.3.10f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a12, 2023.2.0a1

How to reproduce:1. Open the user's attached "AnalyticsEvent.zip" project2. Open the "SampleScene" Scene3. Set-up Analytics Services... Read more

0
votes
Won't Fix

The inspector window scrolls up to the top when scripts are reloaded

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Oct 12, 2022

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Version/s: 2021.3.10f1

Reproduction steps: Open the user’s attached project In the Project window go to Assets and open “FeetCheck.cs” In Hierarchy go to M... Read more

0
votes
Won't Fix

[SRP] Canvas doesn't rotate to face the camera when using “beginCameraRe...

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Oct 12, 2022

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Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open the user’s attached project2. Enter Play Mode3. In the Hierarchy window select the “Main Camera” GameObject... Read more

1
votes
By Design

Partial MonoBehaviour script can not be attached to a GameObject when an...

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Oct 12, 2022

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Version/s: 2022.2.0b11, 2023.1.0a14

How to reproduce:1. Open the attached project (Part.zip)2. In the Project panel navigate to the "Scripts" folder3. Drag the "Part" s... Read more

0
votes
Won't Fix

Apple Silicon editor LSA defaults to CPULM

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Oct 12, 2022

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Version/s: 2021.3.11f1, 2022.2.0b10, 2023.1.0a13

We do not support the CPULM on Apple Silicon (M1/M2) but the default LSA on those architectures is still the CPULM. This has led to ... Read more

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