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Contextual Menu actions apply only to one Asset in the Project tab when ...
How to reproduce: 1. Create a new project 2. Right-click the Project tab name and select the “One Column Layout“ 3. Create multi... Read more
System.UriFormatException is thrown when building the Localization "Prel...
How to reproduce: 1. Open the “LocalizationIssue“ project 2. Navigate to File → Build and Run 3. Observe the Player 4. Press “CR... Read more
Unity is loading internal version of SharpZipLib instead of local version
How to reproduce: 1. Open the user-attached project “NPOI Test” 2. Navigate to the upper Toolbar → Tools → Export Spreadsheet 3. Obs... Read more
[VisionOS] Buttons in the Player can not be clicked properly when using ...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Build the project (File > Build Settings) 3. In the built Xcode ... Read more
The Context Menu items are ordered incorrectly
How to reproduce: 1. Create a new Project 2. Right-click in the Hierarchy 3. Observe the Context Menu Expected result: The 3D ... Read more
[URP Samples][RG] URP 3D Samples Water is not rendered with Deferred Ren...
*Steps to reproduce:* 1. Create a new project using 3D Sample Scenes (URP) 2. Open Oasis scene 3. Make sure Rendering Path ... Read more
Audio Mixer does not change volume when lowering volume on an Audio Mixe...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “Assets/Prefab... Read more
Error “Value cannot be null. Parameter name: key UnityEngine.GUIUtility:...
How to reproduce: 1. Open the “IN_72216” project 2. Open the “Play Asset Delivery Assets” and make sure the “Include in Build” is ... Read more
“error CS0433: The type 'CodeBinaryOperatorType' exists in both 'System....
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Observe the Console Window Expected results: There are no compilat... Read more
Applying ProBuilder changes to the Prefab doesn't update other Prefab co...
How to reproduce: 1. Open the user-attached project “ProBuilderBugExampel” 2. Open the “SampleScene” scene 3. Select the “ProBuil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object