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"Fix Now" button in the Particle System's Material does nothing when the...
How to reproduce: 1. Open the attached project "Test1.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Select SampleScene>Particle Sy... Read more
[HDRP][DXR] RT Shadows ghosts on one view when we have two cameras at th...
Repro steps : - Open attached project - Open scene called "Indoor" - Put Scene View and Game View camera next to each others - Sele... Read more
Freeze when importing a large amount of .fbx files
Reproduction steps: 1. Open the user’s attached project 2. Press "Tools->Create FBXs" to generate a large amount of .fbx files (Ed... Read more
Lighting Settings Assets values default to another Assets values when mu...
How to reproduce: 1. Open any project 2. Right click in Project Browser and create two Lighting Settings Assets 3. While one of t... Read more
[URP] "Reduced additional punctual light shadows resolution" warnings ar...
Reproduction steps: 1. Open the project from the drive link (ctrl+f "Mon, 12") 2. Open SampleScene 3. Enter Play Mode 4. Inspect... Read more
[HDRP] Switching back & forth the up direction f the light anchor when t...
See attached video. Repro steps: - Add a light anchor component to a light - Optionally, assign an object to the Anchor Position Ov... Read more
[HDRP] Cloud layer renders a black screen on Nvidia GPU < 10XX series
Repro steps : - Open attached project - Open scene called "SampleScene" - Build and run (Or alternatively launch de .exe in the pro... Read more
Colors in the "Material Validation" Scene view Draw Mode panels are not ...
Reproduction steps: 1. Open the attached "ContributeGIColors" project 2. Make sure the Scene window Draw Mode is "Contributors / R... Read more
Dynamic Resolution Scaling: blinking SSGI
SSGI doesn't understand dynamic resolution scaling, and the history buffer gets invalidated on resolution change. This makes the dy... Read more
Preset Manager does not apply to Terrain creation
How to reproduce: 1. Open the user attached “presetmanager-terrain.zip” project 2. Open Assets > Scenes > SampleScene 3. In the Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object