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[WindZone] Objects are created with the same name in the hierarchy
All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creating... Read more
Mouse GetAxis() and GetAxisRaw() inputs are ignored when ODBC is establi...
Steps to reproduce:1. Open the attached project (case_1201224-UnityEngineInputBug.zip)2. Enter Play mode3. Use the scroll wheel to m... Read more
[iOS] Storyboard's referenced resources are not exported to Xcode project
How to reproduce:1. Build the attached project for iOS2. Open the Xcode project3. Select the "LaunchScreen.storyboard" file4. Notice... Read more
An application listens on a random port when using an HttpListener on Wi...
How to reproduce:1. Build and run the user attached project2. Insert "http://127.0.0.1:12345/" into the text field3. Click on "Start... Read more
Custom model's cloth constraints disappear and/or get scattered when ent...
How to reproduce:1. Open the attached 'project-1186768.zip' project2. In the Hierarchy window select 'BoyPrefab' > 'Boy_Dress'3. ... Read more
Some of Package Manager built-in packages' dependencies are not listed
How to reproduce:1. Create a new project2. Navigate to Built-in packages tab in the Package manager3. Remove Physics or VR packages ... Read more
Asset Bundles have different CRC values when Game Window Aspect Ratio is...
Repro steps:1. Open user attached "BundlesTest.zip" project2. In the top menu, go to Bundles > Build Asset Bundles3. Go to the fo... Read more
[iOS] GUI.RepeatButton returns true only when the button is released
How to reproduce:1. Build the attached project for iOS2. Build & Run the app to device via Xcode3. Hold the "Repeat" button4. No... Read more
[MacOS] Performance regression when dragging nodes in ShaderGraph window...
How to reproduce:1. Open attached project "shadergraph_bug.zip"2. In the Project window, go to Assets and double-click "graph"3. Und... Read more
Animator Controller animations are overwritten by Timeline when using Av...
Reproduction steps:1. Open user's attached project "ItemAbilityTesting" and "SampleScene"2. Enter Play Mode3. In the Hierarchy, sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled