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SceneManager.sceneCountInBuildSettings reports a different numbers of sc...
To reproduce: 1. Open the project, attached by the user (Daniel.zip)2. Open the "pre" scene3. Put "Debug.Log (SceneManager.sceneCoun... Read more
[XR] Editor freezes when using ARCore instant preview on Mac
[XR] Editor freezes when using ARCore instant preview on Mac Steps to reproduce : 1) Open the attached project or download from http... Read more
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effect...
Full Body IK - C# Jobs Unity Crash when trying to re-parent Hinge Effector to Hand Effectors using the Animation C# jobs Example Usi... Read more
[iOS] Higher memory consumption in Load/Store Bandwidth frame using comm...
To reproduce:1. Open project2. Build to XCode and runs in a Metal iOS Device.3. Capture a frame to see only one RenderCommandEncoder... Read more
Exception is thrown when child game object is detached from parent.
This issue is reproducible if the parent game object anywhere in the hierarchy has Text Mesh Pro game object attached. Steps to repr... Read more
[Package Manager] ArgumentException on selecting subfolders of "Packages...
ArgumentException is thrown on a console while selecting folders inside "Packages" folder from Two Column Layout project tab. Steps ... Read more
Crash with lots of Plugins during script compilation, after an error in ...
To reproduce:1. Open the attached project2. Fix the error in the Assets\VacuumShaders\AreaLightmapData.cs3. Wait for a re-compile --... Read more
[IAP] "TypeLoadException" occurs while using "UnityEngine.Purchasing"
Updated package 2.0.3 added to package manager, which should fix SImpleJson load issue when users upgrade from 2.0.1 to 2.0.3. Added... Read more
[WindowsMR][TextMeshPro] - Text Mesh pro is failing to build for Windows...
After building a WMR project in Unity and opening the VS sln file to deploy the app to the HMD, the app fails to build do to text me... Read more
SerializedProperty.arraySize is not smallest when multiple objects are s...
To reproduce: 1. Open the project, attached by the tester (ArraySizeBug.zip)2. Select MyObject and MyObject1 assets in the Project b... Read more
All about bugs
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Latest issues
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