Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.2.X, 2017.4.X, 2018.1.X, 2018.2.X
Votes
1
Found in
2017.2.0b10
2017.4.2f2
Issue ID
1035793
Regression
Yes
Exception is thrown when child game object is detached from parent.
This issue is reproducible if the parent game object anywhere in the hierarchy has Text Mesh Pro game object attached.
Steps to reproduce:
1. Download repro_1035793 project
2. Change platform to UWP
3. Build with IL2CPP backend
4. Open solution in Visual Studios
5. Run project on Local Machine
Results: Build throws out an exception when a child object is detached.
Reproduced with: 2018.2.0b4, 2017.4.3f1, 2017.3.2f1, 2017.2.3f1, 2017.2.0b11
Not reproducible with: 2017.2.0b10, 2017.1.3p4
Regression introduced in: 2017.2.0b10
Reproducible with .NET and IL2CPP backends.
Workaround: remove Text Mesh Pro GameObject from the parent's hierarchy.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [2D] Light 2D component does not light the sprite correctly in the Play Mode
- Animator.GetCurrentAnimatorClipInfo() returns an empty list when the Animator is playing the animation
- SHADERPASS has incorrect value when using Shader Graph for Built-In target
- [VFX] Gizmo still incorrectly rendered for a hidden property
- Nested object label indentation is incorrect when using the UI Toolkit Inspector
Peter77
Aug 11, 2018 04:51
Fixed in Unity 2017.4.9f1
https://unity3d.com/unity/whatsnew/unity-2017.4.9