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Fixed in Unity 2018.3



Found in


Issue ID




Exception is thrown when child game object is detached from parent.




Priority: 7Not yet prioritized for a release


Severity: 2Core functionality majorly impacted

This issue is reproducible if the parent game object anywhere in the hierarchy has Text Mesh Pro game object attached.

Steps to reproduce:
1. Download repro_1035793 project
2. Change platform to UWP
3. Build with IL2CPP backend
4. Open solution in Visual Studios
5. Run project on Local Machine

Results: Build throws out an exception when a child object is detached.

Reproduced with: 2018.2.0b4, 2017.4.3f1, 2017.3.2f1, 2017.2.3f1, 2017.2.0b11
Not reproducible with: 2017.2.0b10, 2017.1.3p4
Regression introduced in: 2017.2.0b10

Reproducible with .NET and IL2CPP backends.

Workaround: remove Text Mesh Pro GameObject from the parent's hierarchy.

Comments (1)

  1. 495e55a1ab7af58b9c2dbec7b81135f1?d=mm


    Aug 11, 2018 04:51

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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.