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"Unable to find player assembly Testrunner.dll" warning appears in the C...
Reproduction steps: 1. Open the attached "1429664.zip" project 2. Build for Windows, Mac, Linux Standalone 3. Observe the Console E... Read more
[HDRP] upperHemisphereLuxValue always return 1 despite which HDRI Textur...
How to reproduce: 1. Open the user's attached "SkyBug" project 2. Open the "HDRISkyBug" Scene 3. Select the "Sky Volume" GameObje... Read more
Input fields are often not responsive on Android
Reproduction steps: 1. Open project "InputFieldNotResponsive" 2. Open Scenes/SampleScene 3. Build and Run to Android 4. Click Pa... Read more
Terrain Detail Mesh creates unnamed "Texture2D" with no reference to an ...
Reproduction steps: 1. Open the attached project "Bug Test.zip" 2. Open the Memory Profiler from "Window > Analysis > Memory Profile... Read more
GameObject bounces differently in Player compared to Play Mode
How to reproduce: 1. Open the project “IN_14124” 2. Open “SampleScene” in Scenes 3. Enter Play Mode 4. Observe the ball 5. Press Fil... Read more
[URP] Bloom effect is not displayed in builds on HDR monitors
Reproduction steps: # Open the user attached project # Open “SampleScene” scene # Go to the File → Build And Run # Observe t... Read more
[HDRP][DXR] RT Shadows ghosts on one view when we have two cameras at th...
Repro steps : - Open attached project - Open scene called "Indoor" - Put Scene View and Game View camera next to each others - Sele... Read more
Declared hotkeys are not working in the popup menu
How to reproduce: 1. Open project “EditorGUI.zip” 2. Open Menu > Test, observe the labels 3. Press ⌘+f, ⌘+s, or ⌘+t and observe t... Read more
[Vulkan][Mock HMD] Crash on "vk_icdNegotiateLoaderICDInterfaceVersion" w...
Reproduction steps: # Open the user's attached project # Right-click on Scene or Game Window title bar # Select “Load RenderDo... Read more
Build fails with errors "Mono.Cecil.AssemblyResolutionException: Failed ...
How to reproduce: 1. Open the attached project "unity-2021-test.zip" 2. Build the project Expected results: Build is successful Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object