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Child GameObjects with transform.SetAsLastSibling() in OnDisable aren't ...
Steps to reproduce: 1. Open attached project "1186393.zip" 2. Open "SampleScene" 3. Enter Play mode 4. In the Hierarchy -> dropdown ... Read more
Crash when dragging an Asset with SkinnedMeshRenderer Component created ...
How to reproduce: 1. Open the attached project("Prefab Test Project") 2. Enter Playmode 3. Exit Playmode and drag "GeneratedPrefab" ... Read more
[Test Framework] nunit folder contains `This is a custom build DONT incl...
Inside your project folder, navigate to: Library\PackageCache\com.unity.ext.nunit@1.0.0\net35\unity-custom Note the file named "Thi... Read more
Square-shaped objects cast round-shaped shadows when Lens Shift Camera s...
Steps to reproduce: 1. Open the attached project 2. Open "SampleScene" scene 3. Select "Main Camera" in the Hierarchy window 4. In ... Read more
Crash on ParticleSystem::SyncJobs when using ParticleSystem.TriggerModul...
How to reproduce: 1. Open attached project 2. Open the SampleScene 3. Enter the Play Mode Reproducible with: 2019.1.0a8, 2019.2.8f1... Read more
Generated Visual Studio Solution file throws an error when project name ...
How to reproduce: 1. Create a new project containing "^" symbol 2. Open Build Settings window (File->Build Settings...) 3. In Build ... Read more
Asset will return null even if that Asset exists when calling Resources....
How to reproduce: 1. Open the attached project in editor. 2. Notice the error log "EditorInit could not get the TestScriptable asset... Read more
[DSPGraph] Crash on ExecuteJobWithSharedJobData when calling AudioOutput...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1184507.zip" Unity project 2. Enter Play Mode Expected resu... Read more
GL.Clear doesn't clear to the provided depth with a partial viewport
Steps to reproduce: 1. Open attached project 2. Open SampleScene 3. Enter Play mode 4. Notice that the main camera viewport changes ... Read more
[UIElements] Editor's Professional Skin's resources are loaded when load...
How to reproduce: 1. Open the user's attached project (case_1187063-Project.zip) 2. Switch the Editor's skin from Professional to Pe... Read more
All about bugs
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