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Fixed in 2019.2.8f1

Votes

0

Found in

2019.2.0f1

2019.2.5f1

Issue ID

1184507

Regression

No

[DSPGraph] Crash on ExecuteJobWithSharedJobData when calling AudioOutputHandle.Dispose() in OnDisable()

Audio

-

How to reproduce:
1. Open the "SampleScene" Scene in the attached "case_1184507.zip" Unity project
2. Enter Play Mode

Expected result: a warning in the Console tab about calling AudioOutputHandle.Dispose() in the OnDisable() method

Reproducible with: 2019.2.7f2

Note: could not reproduce on 2017.4, 2018.4, 2019.3, 2020.1 due to errors in the console and empty crash stack traces. Not reproducible in the 2019.2 stream before version 2019.2.0f1 due to errors. Calling AudioOutputHandle.Dispose() in OnDestroy() does not produce a crash, but throws error "ArgumentException: Invalid Graph Handle". Only reproduced on DSPGraph package version 0.1.0-preview.5.

  1. Resolution Note (fix version 2019.2.8f1):

    Fixed in 2019.2.8f1, 2019.3.0b5.

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