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The Visual Effect GPU Event is forced into sleep until another Event is ...
How to reproduce: 1. Open the “VFXSleepRepro“ project 2. Open the “OutdoorsScene“ 3. Open the “TestVFX“ asset in the Visual Effec... Read more
Nativeplugin Vulkan image gets deleted while in use and AccessTexture re...
Steps to reproduce: 1. Open the attached “UnityProject.zip” 2. Make sure the Editor is using Vulkan API 3. Open “scene” 4. Enter... Read more
Error "DllNotFoundException: __Internal assembly:<unknown assembly> type...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. In the Playe... Read more
Unable to select UI Toolkit Foldout element when using a gamepad controller
Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleSc... Read more
[VFX] Flags Properties allowing mixed entries are empty
*Steps to reproduce:* 1. Open an HDRP project 2. Create a VFXGraph default template 3. Select Position Shape bloc... Read more
EditorGUILayout.EnumFlagsField is erratic when there are multiple fields...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “EnumFlagsFieldExample“ Custom Editor Window (Examples > Enum... Read more
An error is thrown when a custom class UXLElement Component is derived f...
Reproduction steps: 1. Create a new project 2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder 3. Observe the ... Read more
Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/UIEnvironment” Scene 3. Select the “Canvas” GameO... Read more
Visual Effect with Single Burst Spawn System stops playing when an Addit...
Reproduction steps: 1. Open the “ReproProject“ project 2. Enter Play Mode 3. Observe the Game View Expected result: There are ... Read more
UI Toolkit Slider element is not controlled correctly when using a gamep...
Reproduction steps: 1. Open the attached “UITKFaultyControllerSupport.zip“ project 2. Connect the controller 3. Open the SampleSc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects