Search Issue Tracker

0
votes
Fixed

[VFX Graph] Copy/Pasting CustomHLSL Blocks erase they slots values

-

Aug 27, 2025

-

Version/s: 6000.3.0b1

Steps to reproduce: Open a VFX Create a CustomHLSL Block. Change the default value of the offset or speed factor. Select and copy th... Read more

0
votes
Fixed

[Mac] Window Tabs don't display properly when dragging within DockArea

-

Aug 27, 2025

-

Version/s: 6000.3.0a6, 6000.4.0a1

How to reproduce:1. Create a new Unity project2. Make sure to use the default Editor layour3. Navigate to the Scene/Game view tab gr... Read more

0
votes
Fixed

[VFX Graph] issue with Seed and VFXRAND in Custom HLSL

-

Aug 27, 2025

-

Version/s: 6000.3.0b1

Steps to reproduce: import the provided package open the scene named Random. Notice the diffrences between system on the right and s... Read more

0
votes
Fixed

Asset Store and Unity Version Control doesn’t have “Hold Ctrl to drag an...

-

Aug 27, 2025

-

Version/s: 6000.3.0a6

Steps to reproduce:1. Create a new project2. Hover over Main Unity Toolbar buttons3. Observe their tooltips4. Hover over Asset Store... Read more

0
votes
Fixed

[DX12] Fix nullptr access in some functions of BufferD3D12.h

-

Aug 27, 2025

-

Version/s: 6000.0.57f1, 6000.2.2f1, 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Have invalid entry, so that GetVersionInternal() return null Call a method which uses the result (i.e., GetGPUVi... Read more

0
votes
Fixed

"Copy to Clipboard" in the Hierarchy V2 creates logs in the Console

-

Aug 27, 2025

-

Version/s: 6000.3.0a6

How to reproduce:1. Create a new Unity project2. In the Hierarchy, click on the three-dot menu3. Select "Copy to Clipboard"4. Observ... Read more

0
votes
Fixed

Input Axis Controller breaks when the domain reloads

Package: Cinemachine

-

Aug 27, 2025

-

Version/s: 3.1.4

How to reproduce:1. Open the “CinemachineTest.zip“ project2. Open the “SampleScene“3. Open Edit → Preferences → General, and change ... Read more

0
votes
Fixed

[Render Pipeline Converter]Read only Material Converter Scene referencin...

-

Aug 27, 2025

-

Version/s: 6000.3.0a5, 6000.4.0a1

Steps to reproduce: Create a object with a built-in material Create a prefab, save the scene Have that scene, with a prefab instance... Read more

0
votes
Fixed

Default Gradient node returns yellow when used with LargePixelCoverage hint

-

Aug 27, 2025

-

Version/s: 6000.3.0a5, 6000.4.0a1

When the Default Gradient node is used in a shader of an element that has the LargePixelCoverage hint, the node returns yellow. Read more

0
votes
Fixed

[UIToolkit] Exception in the console while resizing Sticky note in VFXGraph

-

Aug 26, 2025

-

Version/s: 6000.3.0b1, 6000.4.0a1

Steps to reproduce: Install Visual Effect Graph package if needed Create a new VFX Graph In the VFX Graph create a new sticky note (... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.