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8
votes
Fixed

Probuilder Prefab Object Collider and Material reset to default values a...

Package: Probuilder

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Jun 10, 2018

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Version/s: 3.0.9

How to reproduce:1. Open the user-submitted Project2. Select the "StalagmiteGrouping1" Object in the Hierarchy3. In the Inspector wi... Read more

0
votes
Fixed

Volumetric 3D Textures exhibit incorrect interpolation when rendering to...

Graphics - General

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Jun 09, 2018

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Version/s: 2018.2.0a6, 2018.2.0b7

How to reproduce:1. Open the "Main" scene in the attached "1047517_repro.zip" project2. Enter the Play mode Expected result: Smooth ... Read more

0
votes
Fixed

Editor crashes with OpenRL code 501 and 502 errors when configuring avatar

Progressive Lightmapper

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Jun 09, 2018

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Version/s: 2018.2.0a1, 2018.2.0b7

How to reproduce:1. Open the "Testninja_wip.zip" project2. Open the "samplescene_ninja" scene3. Select "NinjaCharacter4.fbx" in the ... Read more

0
votes
Fixed

[Mac][Metal] Unity crashes on GfxDeviceMetalBase::DrawNullGeometry when ...

Graphics - General

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Jun 09, 2018

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Version/s: 2018.2.0b7

How to reproduce:1. Open the attached project2. Open the "Scene3D.unity" scene Actual result: Unity crashes Reproducible with: 2018.... Read more

0
votes
Fixed

Crash on Joint2D::FetchBodyA when opening scene

Physics2D

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Jun 08, 2018

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Version/s: 2017.3.1f1

How to reproduce:1. Open the attached project2. Open the "lvlSkit.unity" scene Actual result: Unity crashes. Reproducible with: 2018... Read more

0
votes
Fixed

IL2CPP chokes on managed .winmd files that expose public classes with me...

IL2CPP

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Jun 08, 2018

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Version/s: 2018.1.0f1

1. Open attached project2. Build to UWP3. Attempt to build generated VS solution4. Observe errors Read more

0
votes
Fixed

IL2CPP chokes on managed .winmd files that contain async methods

IL2CPP

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Jun 08, 2018

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Version/s: 2018.1.0f1

1. Open repro project2. Build to UWP3. Observe failure Read more

3
votes
Fixed

[WindowsMR] Failure to get rendering parameters for main camera when dep...

XR SDK

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Jun 08, 2018

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Version/s: 2017.4.5f1

REPRO STEPS 1. Load attached repro project (ensure shared depth buffer is enabled)2. connect to hololens remotely through holographi... Read more

0
votes
Fixed

[Android][Vulkan] RenderTexture is discarded when calling Material.SetPa...

Android

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Jun 08, 2018

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Version/s: 2017.4.3f1

Steps to reproduce:1. Open user attached project2. Run the scene in the editor3. Press "Generate" button add one white rectangle- In... Read more

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