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"SGICE002" error is thrown to the Console when a partial class extends t...
How to reproduce: 1. Open the “ECS Tutorial“ project 2. Observe the Console Expected result: No “SGICE002: This error indicates... Read more
[Linux] Crash on GfxDeviceGLES::SetDepthState when opening the Project
Reproduction steps: 1. Open the attached “CrashRepro” project Expected result: The Editor opens up Actual result: The Editor cr... Read more
Burst error is being thrown after installing Entities package
How to reproduce: 1. Create a new 3D (URP) Project 2. Open Package Manager (Window -> Package Manager) 3. Click "+" Icon 4. Clic... Read more
If Canvas Dimension is Less Than 1 Error
*Steps to reproduce:* 1. Create a UI Canvas with the width/height of 0.5/0.5 2. Drag the UI Canvas into a Quad Layer 3. Ob... Read more
"Hidden/Universal Render Pipeline/LensFlareDataDriven" warning being thr...
*Steps to reproduce:* Step 1 - Create a new 2D (URP) template project Step 2 - Build and Run the project Step 3 - Check the conso... Read more
[Mobile] PointerEventData.pointerId is the same when simultaneously rele...
Steps to reproduce: 1. Open the attached project “TouchTest Latest” 2. Build and Run the project on the device 3. Press the finge... Read more
Classes whose names differ only by capitalization get mixed up by the in...
Reproduction steps: 1. Open the attached “Repro“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Refen... Read more
Addressable Asset Group Custom Build & Load Paths are cleared when in Pl...
Reproduction steps: 1. Open the attached project "ReproProject" 2. In the Project Window, navigate to the "Packages/com.edshed.ed... Read more
The Editor crashes on RaiseException when Baking Probe Volumes
How to reproduce: 1. Open the “crash“ project 2. Open the “Forest_EnvironmentSample“ scene 3. Navigate to Window → Rendering → L... Read more
"NullReferenceException" error thrown in the Console after removing a pa...
Reproduction steps: 1. Open the attached “repro_IN-72399“ project 2. Open the Entities Hierarchy window (“Window → Entities → Hier... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object