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Not Reproducible



Found in


Issue ID




[Linux] Crash on GfxDeviceGLES::SetDepthState when opening the Project



Reproduction steps:
1. Open the attached “CrashRepro” project

Expected result: The Editor opens up
Actual result: The Editor crashes

Reproducible with: 2022.1.0b1, 2022.1.24f1, 2022.3.22f1,
Not reproducible with: 2021.3.36f1, 2022.1.0a16, 2023.2.16f1, 6000.0.0b13

Reproducible on: Ubuntu 22.04
Not reproducible on: Windows 10

First lines of the stack trace:
#0 0x005599e802b81c in burst_signal_handler(int, siginfo_t*, void*)
#1 0x007f38e7442520 in __sigaction
#2 0x005599e864f50e in GfxDeviceGLES::SetDepthState(DeviceDepthState const*)
#3 0x005599e820fe11 in ShaderLab::ShaderState::ApplyShaderState(unsigned int, ShaderPropertySheet const*, ShaderPassContext const&, keywords::LocalKeywordState const&, Shader const*, ShaderLab::Pass const*, DynamicBranchState*, ShaderLab::SubPrograms*, DeviceRenderStateBlock const*, int, int, ShaderLab::Pass const*, ShaderLab::Pass const*) const
#4 0x005599e81fcfa9 in ShaderLab::Pass::ApplyPass(unsigned int, ShaderPropertySheet const*, DynamicBranchState*, ShaderPassContext&, keywords::LocalKeywordState const&, Shader const*, int, int, ShaderLab::GrabPasses const*, ShaderLab::SubPrograms*, DeviceRenderStateBlock const*, ShaderLab::Pass const*, ShaderLab::Pass const*)

  1. Resolution Note:

    Not reproducible in latest 2022.3 release.

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