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Not Reproducible
Not Reproducible in 2022.3.X
Votes
0
Found in
2022.3.22f1
Issue ID
UUM-68363
Regression
Yes
[Linux] Crash on GfxDeviceGLES::SetDepthState when opening the Project
Reproduction steps:
1. Open the attached “CrashRepro” project
Expected result: The Editor opens up
Actual result: The Editor crashes
Reproducible with: 2022.1.0b1, 2022.1.24f1, 2022.3.22f1,
Not reproducible with: 2021.3.36f1, 2022.1.0a16, 2023.2.16f1, 6000.0.0b13
Reproducible on: Ubuntu 22.04
Not reproducible on: Windows 10
First lines of the stack trace:
#0 0x005599e802b81c in burst_signal_handler(int, siginfo_t, void)
#1 0x007f38e7442520 in __sigaction
#2 0x005599e864f50e in GfxDeviceGLES::SetDepthState(DeviceDepthState const)
#3 0x005599e820fe11 in ShaderLab::ShaderState::ApplyShaderState(unsigned int, ShaderPropertySheet const, ShaderPassContext const&, keywords::LocalKeywordState const&, Shader const, ShaderLab::Pass const, DynamicBranchState, ShaderLab::SubPrograms, DeviceRenderStateBlock const, int, int, ShaderLab::Pass const, ShaderLab::Pass const) const
#4 0x005599e81fcfa9 in ShaderLab::Pass::ApplyPass(unsigned int, ShaderPropertySheet const, DynamicBranchState, ShaderPassContext&, keywords::LocalKeywordState const&, Shader const, int, int, ShaderLab::GrabPasses const, ShaderLab::SubPrograms, DeviceRenderStateBlock const, ShaderLab::Pass const, ShaderLab::Pass const*)
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Resolution Note:
Not reproducible in latest 2022.3 release.
Resolution Note (2022.3.X):
Not reproducible in latest 2022.3 release.