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Blend Tree Slider does not adapt if outside allowed range on change of T...
Steps to reproduce: Open a Unity Project Create a new Animator Controller via Assets > Create > Animation > Animator Contro... Read more
PlayerSettings does not apply to aab when building via the CLI
Reproduction steps:1. Download and extract the “Android Test Build.zip” project2. Open “Android Test Build/buildTest.sh“ script with... Read more
Mesh Rendered GameObject using the SpriteLitDefault Material becomes inv...
How to reproduce:1. Open the attached “IN-92544” project2. Open the “SampleScene”3. Enter Play mode4. Observe the result Expected re... Read more
"InvalidOperationException" is thrown when binding a Scriptable Object a...
Steps to reproduce:1. Open the attached “UITK-Sample-main.zip” project2. In the Assets folder, open “Party/UI/Party.uxml”3. In the H... Read more
Creating and then deleting the "Integration Update: Rotation" block brea...
How to reproduce:1. Create a new Unity project and install the Visual Effects Graph package2. Create a new VFX Graph and open it3. I... Read more
Reordering tabs does not send event
Steps to reproduce: Create tabview Reorder tabs Try to register to event to be notified Actual results: No event available to regist... Read more
Undoing the creation of the "Button - TextMeshPro" GameObject only remov...
Steps to reproduce:1. Create a new project2. Create a UI Button GameObject (UI > Button - TextMeshPro)3. Undo object creation Act... Read more
NullReferenceException errors are thrown when entering the Play Mode whe...
How to reproduce:1. Open the attached "ErrorsTest" project2. Open any Shader Graph (Assets -> ShaderGraphs)3. With the Shader Gra... Read more
A distorted audio clip is played when transitioning to another audio cli...
Steps to reproduce:1. Open the attached “AudioTransitionTest.zip” project2. Open "PitchFilterTest" scene3. Enter Play Mode4. Click o... Read more
[Linux] Window location is not saved when reopening windows
Reproduction steps:1. Have a multi-monitor setup: main monitor on the right, secondary - on the left2. Create a new project3. Observ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open