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Using Typeless D3D11 32 bit texture formats results in errors
Steps to reproduce:1. Download and open the attached project2. Enter playmode in VR Result: Unsupported texture format 0x1B in the c... Read more
HandleUtility.ApplyWireMaterial(); does not contain Handles.zTest in Dot...
To reproduce:1. Open users attached project "zTest.zip"2. Open "SampleScene.unity" scene3. Move the blue cube around4. Observe as on... Read more
[GLES3] Post process anaglyph shader doesn't render
Reproduction steps:1. Open the attached project.2. Build and run it to WebGL or Android using GLES3 graphics API. Actual behavior:- ... Read more
"Rect Transform" component is messed up when dragging "Canvas" prefab on...
How to reproduce:1. Open attached project "CanvasBug.zip" and scene "main"2. In Project Window, drag "MainMenu" prefab on "UIRoot" o... Read more
GUI text width not calculated correctly when GUIStyle uses Word Wrap
How to reproduce:1. Open the user-submitted project2. Go to Window -> Test Window3. Scale the Test Window and observe the text Ex... Read more
Undoing Add Component action on Canvas changes UI object positions depen...
To reproduce: 1. Download attached project "taestset.zip" and open in Unity2. Open "Controls" scene3. Select "Canvas" in Hierarchy4.... Read more
when enabling Unity Service ads, "The type or namespace name 'ShowResult...
To reproduce:1. Open attached project2. Go to Window --> Services3. Enable Ads Expected result: Ads are enabled, no errors are th... Read more
[TextMeshPro] Text alignment is always TopLeft when it is set for non-ac...
How to reproduce:1. Open the "SampleScene" scene in the attached project2. Enter the Play mode3. Observe the Game window Expected re... Read more
AnimationUtility.onCurveWasModified invokes CurveModified with an unknow...
Reproduction steps:1. Open the attached project "onCurveWasModified 2018.2.zip";2. Open the Animation Window;3. Select an empty Anim... Read more
All about bugs
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