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0
votes
Fixed

File parameter has incorrect value in CompilerMessage when the path has ...

Scripting

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Mar 02, 2021

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Version/s: 2020.2.0a17, 2021.2.0a8

Steps:1. Open attached project2. Open Script2.cs3. Introduce compiler error4. Take a look into messages in Console==>File paramet... Read more

0
votes
Fixed

[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...

DirectX12

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Mar 02, 2021

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Version/s: 2020.2.7f1, 2021.1.0b6, 2021.2.0a4

How to reproduce:1) Create a new Unity project2) In Project Settings set Direct3D 12 as the primary graphics API for Windows3) In Re... Read more

5
votes
Fixed

[Mobile] FixedUpdate gets called multiple times before the first Update ...

Mobile

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Mar 02, 2021

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Version/s: 2020.2.0a16, 2020.2.0f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Case_1318647" and load Scene "SampleScene"2. Build and Deploy the Project on a device3.... Read more

1
votes
Fixed

[DX12] Player freezes and/or crashes when switching between full screen ...

DirectX12

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Mar 02, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.5f1, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Open the Project Settings > Player and switch the primary graphics API to Direct... Read more

0
votes
Fixed

Camera doesn't move when changing its position in the BeginCameraRenderi...

Package: Scriptable Render Pipeline Universal

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Mar 02, 2021

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Version/s: 10.0.0-preview.26

How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Game view Expected res... Read more

14
votes
By Design

No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...

Mesh

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Mar 02, 2021

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Version/s: 2019.4, 2020.2, 2021.1, 2021.1.0b6, 2021.2

How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more

0
votes
Fixed

GL shader reflection is truncated or crash occurs when struct is used fr...

Shader System

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Mar 02, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Add the attached shader "GLES3_GLCore_struct_name_reflection_truncation.shader" to a project2. Select the sha... Read more

0
votes
Fixed

[Shader Graph] Scroll bar in the blackboard is not usable because of ove...

Package: Shader Graph

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Mar 02, 2021

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Version/s: 11.0.0

Steps To Reproduce:1. Create a new Project2. Window > Package Manager>Shader Graph> Import3. Project > Shader > Creat... Read more

0
votes
By Design

Progressive Lightmappers do not support translucent materials

Package: Scriptable Render Pipeline HD

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Mar 02, 2021

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Version/s: 12.0.0

Reproduction: 1) Open the attached project2) Notice the lamp is using a translucent material, its color is produced by the point lig... Read more

0
votes
Fixed

Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...

Shader System

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Mar 02, 2021

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project2. Select the shader3. I... Read more

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