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File parameter has incorrect value in CompilerMessage when the path has ...
Steps:1. Open attached project2. Open Script2.cs3. Introduce compiler error4. Take a look into messages in Console==>File paramet... Read more
[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...
How to reproduce:1) Create a new Unity project2) In Project Settings set Direct3D 12 as the primary graphics API for Windows3) In Re... Read more
[Mobile] FixedUpdate gets called multiple times before the first Update ...
Reproduction steps:1. Open attached project "Case_1318647" and load Scene "SampleScene"2. Build and Deploy the Project on a device3.... Read more
[DX12] Player freezes and/or crashes when switching between full screen ...
How to reproduce:1. Create a new Unity project2. Open the Project Settings > Player and switch the primary graphics API to Direct... Read more
Camera doesn't move when changing its position in the BeginCameraRenderi...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Game view Expected res... Read more
No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...
How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more
GL shader reflection is truncated or crash occurs when struct is used fr...
Reproduction steps: 1. Add the attached shader "GLES3_GLCore_struct_name_reflection_truncation.shader" to a project2. Select the sha... Read more
[Shader Graph] Scroll bar in the blackboard is not usable because of ove...
Steps To Reproduce:1. Create a new Project2. Window > Package Manager>Shader Graph> Import3. Project > Shader > Creat... Read more
Progressive Lightmappers do not support translucent materials
Reproduction: 1) Open the attached project2) Notice the lamp is using a translucent material, its color is produced by the point lig... Read more
Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...
Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project2. Select the shader3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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