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CPU time spikes because we do not have async readback for environment
How to reproduce: 1. Open the attached project "1246013.zip" 2. Open the "MainGame" Scene 3. Open the Profiler window and select the... Read more
Changes made to Image's pixelsPerUnitMultiplier property are not applied...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Observe the Panel GameObject'... Read more
Cannot install Android Tools on 2018.4 LTS
How to reproduce: 1. Open Hub 2.3.2 2. Go to "Installs" and click "Add" at the top right 3. Select 2018.4 version 4. Click "Next" an... Read more
[Input System] NullReferenceException is thrown when "Player Input" comp...
How to reproduce: 1. Open attached project "new_proj.zip" and scene "SampleScene" 2. In Hierarchy window, select Packman object 3. ... Read more
[WebGL] [IL2CPP] Development builds fail on Unity.WebGL.extensions/Progr...
Reproduction steps: 1. Open the attached project ("case_1245847-WebGL-Dev-Builds.zip") 2. Changed build target to WebGL 3. Check the... Read more
Application is not responding when built with IL2CPP and Rewired Input M...
How to reproduce: 1. Open "1245786_IL2CPP" project 2. Go to File -> Build Settings 3. Press Build 4. When Build is finished, open th... Read more
Nested SerializeReference deserialization callbacks are called too soon
Steps to reproduce: 1. Open User-supplied project 2. Run the Tests in the Test Runner Expected: All tests pass Actual: SerializeRe... Read more
[Playables] Animator.stabilizeFeet is set to False after the second time...
How to reproduce: 1. Open the project "case_1245722-Animator.stabilizeFeet" 2. Open the Scene "SampleScene" 3. Enter the Play Mode 4... Read more
[Android][ARFoundation] AR Session overrides targetFrameRate on first Up...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Observe the log Actual: matchFrameRateEnabled becomes true and... Read more
Script's icon is changed to a folder's icon when the script's name is 'F...
How to reproduce: 1. Create and open a new project 2. Create a new C# script and name it 'folder' Expected result: the script has a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects