Search Issue Tracker
[PolyBrush] Something went wrong saving brush settings Warning is thrown...
How to reproduce:1. Create a new project2. Import PolyBrush3. Click Tools -> Polybrush -> Polybrush window4. Press the Save bu... Read more
GPU Profiler does not work in Editmode
When GPU Profiling module is enabled and Editor is being profiler GPU module has no information. Repro steps:1. Open Unity (any or n... Read more
Silent Crash when selecting a Profiler Module
How to reproduce:1. Create a new unity project2. Analysis > Profiler3. Open Profiler Module dropdown4. Select a Profiling module ... Read more
Unity C# not automatically updating EventType.mouseUp/mouseDown to Event...
After downloading the Ann Tools package from the Asset Store I have to manually update the event type of mouseDown/mouseUp. I would ... Read more
[Profiler] ArgumentOutOfRangeException gets thrown in the Console when f...
How to reproduce:1. Create a new project2. Open Window > Analysis > Profiler3. Set the Profiler target to Editor and capture s... Read more
[FrameDebugger] Texture icon not displaying when Frame Debugging Player
Reproduction steps:1. Open user attached project2. Build and Run the game3. Attach the Frame Debugger to the Player4. Select Camera.... Read more
Only a portion of the Canvas is rendered when rendering a Canvas using S...
How to reproduce:1. Open the attached "UICameraBug" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. In the Game view ... Read more
[Shadergraph] Subgraph node precision is overriden when it does not matc...
Reproduction steps:1. Download and open the attached project "SubGraphBug.zip"2. Double-click the HalfPrecisionTest asset to open it... Read more
Linux Editor gets stuck in a "Compiling Scripts" and "Reloading Assembli...
How to reproduce:1. Create a new project2. Press Ctrl+Shif+B to open the "Build settings" window3. Switch the platform to "Android" ... Read more
The Package Manager is very slow to show when an asset has an update ava...
DescriptionPackage Manager 'My Assets' window takes a lot of time (1m07s in this instance) to show up the 'Update' button allowing u... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size