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Particles spawn at the same position when using raw byte address buffer ...
Reproduction steps:1. Open the attached “IN-111503” project2. Open the “Scenes/Levels/Level05_LevelPainting” Scene3. Enter the Play ... Read more
Black screen on startup and an endless loop of xrLocateSpace errors when...
Steps to reproduce:1. Create a new VR Template Project2. Switch Platform to Android3. In XR Management enable OpenXR and disable any... Read more
Decal Shader Graph - Custom vertex interpolators are always 0
Reproduction steps:1. Open the attached “IN-115159_ShaderGraphBug.zip“ project2. Open "Assets/Scenes/DecalShaderGraphBug.unity"3. Ob... Read more
Model Import Settings window reverts changes when a second Inspector win...
Reproduction steps:1. Open the attached “IN-114805.zip” project2. Change the Editor Layout to default3. Right-click on the Inspector... Read more
Error “NullReferenceException: Object reference not set to an instance o...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Window > UI Toolkit > Debugger3. Dock the “UI Toolkit Debug... Read more
“Failed to parse data …“ and “Invalid Script reference …” errors appear ...
How to reproduce:1. Create a new project2. Drag and drop into /Assets the custom package: “IN-112289_ModelBug.unitypackage”3. When p... Read more
Profiler doesn't show older Data file dates in Captures List section
Steps to reproduce:1. Create new Unity project2. Go to Window -> Analysis -> Profiler3. Profile in Edit mode for a few seconds... Read more
RenderTexture pixels are gray when created without drawing on macOS
How to reproduce:1. Open the “IN-114347_RenderTextureBug“ project2. Open the “SampleScene”3. Observe the Cube in Game view Expected ... Read more
Custom group templates don’t keep enum values from the custom schema whe...
How to reproduce:1. Open the “Addressable Test.zip“ project2. Open the Window → Asset Management → Addresables → Groups window3. Cre... Read more
Slider disappears when the Baked Lightmap Viewer window is at its minimu...
Reproduction steps:{}{}1. Create a new project2. Create a 3D GameObject3. Enable Contribute GI Static status in the Inspector4. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size