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False positive shader stripping for user-provided shader when using the ...
How to reproduce: 1. Open the “LightmapShaderVariants“ project 2. Open the “SampleScene” 3. Build And Run 4. Observe the Player ... Read more
Value passed between nodes in the Visual Scripting Graph is not displaye...
How to reproduce: 1. Open the “IN_71914” project 2. Open the “DEV_UI_Test” Scene 3. Enter the Play Mode 4. In the Hierarchy select t... Read more
Skybox shader is magenta when using the Editor on macOS
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the “Assets/Scenes/SampleScene.unity" scene 3. Enter th... Read more
Image of the sprite is not accurate when previewing it in the Inspector ...
How to reproduce: 1. Create a new project 2. Download the “player_texture.unitypackage” 3. Export the downloaded package to the p... Read more
Crash on invalid_parameter_internal when entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets\Scenes\SampleScene.unity“ scene 3. Enter Play Mode ... Read more
“SerializedObjectBindingBase.Update” is called when bound property of a ...
How to reproduce: 1. Open the “UIElementsBindingPerformance“ project 2. Open the “SampleScene” 3. In the Hierarchy window select ... Read more
Error due to naming conflict is thrown when InputSystem Action Map is na...
Reproduction steps: 1. Open the attached “My project (133).zip” Project 2. Observe the Console Expected result: No errors are t... Read more
[Linux] iOS builds from Linux fail in Xcode when built from Terminal
How to reproduce: 1. Download and extract the attached Project "unity-linux-reprod-main 2" 2. Open the terminal and run the follow... Read more
Warning is shown when changing the "Blur Direction" slider value of the ...
Reproduction steps: 1. Open the attached “TerrainIssue.zip” project 2. Open the “SampleScene” 3. Select the “Terrain” GameObject ... Read more
Clicking "Open Scene List" doesn't highlight the Scene List option in th...
Reproduction steps: 1. Open the attached “WebGLBufferUpdateTest.zip” Project 2. Open the Build Profiles Window (File > Build Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object