Search Issue Tracker
Fixed
Votes
0
Found in
2023.2.17f1
6000.0.37f1
Issue ID
UUM-68490
Regression
Yes
Crash on invalid_parameter_internal when entering Play Mode
Reproduction steps:
1. Open the attached “repro-project“
2. Open the “Assets\Scenes\SampleScene.unity“ scene
3. Enter Play Mode
4. Observe the crash
Reproducible with: 2023.2.17f1, 6000.0.0b13, 6000.0.0b14
Not reproducible with: 2021.3.37f1, 2022.3.23f1, 2023.2.16f1, 6000.0.0b12
Fixed in: 6000.0.0b15
Reproduced on: Windows 10, Windows 11 (by reporter)
Not reproducible on: No other environment tested
First few lines of the stack trace:
0x00007ff8f54f20bd (Unity) invalid_parameter_internal
0x00007ff8f54fd7d7 (Unity) _fclose_internal
0x00007ff8f54fd905 (Unity) fclose
0x00007ff8f4b33db2 (Unity) ft_ansi_stream_close
0x00007ff8f4b3b9e9 (Unity) destroy_face
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Dragger elements from Slider controls doesn't scale and stay outside minimized Canvas window in UI Builder Viewport in UI Builder
- AssetDatabase.FindAssets() misses the edited Sprite Atlas when texture is re-imported
- Cameras Overlay window breaks when selecting a Camera GameObject with a longer name, first person button disappears
- Cache invalidation during Build time when the Graphics APIs list is reordered
- Incorrect selection range is reported when selecting text across lines in a multiline TextField
Resolution Note:
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-66950