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[URP] NullReferenceException error is thrown on undoing after removing "...
NullReferenceException error is thrown on undoing after removing "New Render Objects" in CustomForwardRendererData. Steps to repro:1... Read more
[Shader Graph] Graph Settings window loses focus on expanding Universal ...
Graph Settings window closes and Node Settings window opens up on expanding/closing Universal dropdown when property selected in Bla... Read more
[HDRP] Editor freezes on changing Sky Reflection Size to Sky Resolution ...
Editor freezes on changing Sky Reflection Size to Sky Resolution 4096 in Lighting under HDRP Quality settings. Steps to repro:1. Cre... Read more
[HDRP][DXR] Reflections don't appear when the GameObject is instantiated...
How to reproduce:1. Open the user's attached "DxrHideFlagsTest" project2. Open the "Test" Scene3. Enter the Play Mode Expected resul... Read more
Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce:1. Open the attached project2. Click File > Build Settings3. Build the project Expected result: The game builds ... Read more
[PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps...
How to reproduce:1. Open the user's attached project2. Open the "SCENE" Scene3. Go to Window -> Rendering -> Lighting4. Press ... Read more
Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
Physics.SyncColliderTransforms syncs every collider when the local posit...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
Curve editor colour identifiers are too large and off-centre when UI Sca...
Steps to reproduce:1. Open any/new project2. Select a Gameobject3. In the Timeline window, create a Timeline for that Gameobject4. I... Read more
Replacing a Timeline asset makes the replacing/new asset undeletable
Steps to repro: 1. Open any/new project2. Select a Gameobject without a Timeline/Director3. In the Timeline window, hit Create (just... Read more
All about bugs
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