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0
votes
Won't Fix

"There are 1 objects in the Scene with overlapping UV's" warning is thro...

Shadows/Lights

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May 20, 2020

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Version/s: 2019.2.0a6, 2019.3.13f1, 2020.2

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Open the Lighting Settings (Window->Rendering->Light... Read more

0
votes
By Design

Crash on MoveSmall when connected to a Socket

Mono

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May 20, 2020

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Version/s: 2018.4, 2018.4.23f1, 2019.3, 2020.1, 2020.2

Reproduction steps: 1. Open user's attached project and scene "Import" 2. Open Build Settings 3. Add the open scene to the build and... Read more

0
votes
Fixed

[Shadergraph] Creating a recursive subgraph crashes unity and makes proj...

Asset - Database

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May 20, 2020

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Version/s: 2020.2.0a11

Reproduces on master (7421e9d5b3) Reproduces in 8.1.0 Repro steps: 1. Create 3 subgraphs, A B and C 2. Drag B into A and connect it... Read more

0
votes
Fixed

Crash in ProcessVertices when applying texture type to Sprite for specif...

2D

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May 20, 2020

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Version/s: 2017.4, 2019.3.14f1, 2020.2

How to reproduce: 1. Download user-attached image(backcity.png) 2. Create a new Unity project and import the image 3. Select the Ima... Read more

0
votes
Fixed

-openscene command line agrument doesn't open scenes when using -batchmode

Scene Management

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May 20, 2020

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Version/s: 2017.4, 2018.4.22f1, 2020.2

How to reproduce: 1. In the attached project "batchmode.zip", edit the "run.bat" or "run.sh" file and set the correct Unity Editor p... Read more

1
votes
Fixed

Undoing does not restore array values when using SerializedProperty with...

Serialization

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May 20, 2020

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Version/s: 2019.3, 2020.1.0b9, 2020.2

How to reproduce: 1. Open the attached project (SerializeReferenceUndoBug.zip) 2. In the Hierarchy window select the BugExample Game... Read more

0
votes
Fixed

[TextMeshPro] Selectable object memory leak when TMP_Dropdown is disable...

Package: TextMeshPro

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May 20, 2020

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Version/s: 2.0.1

How to reproduce: 1. Open attached project "case_1249079-TMP_Dropdown_Leak.zip" 2. In the Project window, go to Assets > Scenes and ... Read more

1
votes
Fixed

Cinemachine Pixel Perfect camera extension causes the orthogonal size to...

Package: Scriptable Render Pipeline Universal

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May 20, 2020

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Version/s: 7.3.1

Reproduction steps: 1. Open the attached project ("case_1249076-PixelPerfectCameraSize.zip") 2. Open the repro scene ("Sandbox") 3. ... Read more

0
votes
Fixed

[Addressables] CacheInitOp not getting updated after the first frame

Package: Build Pipeline - Addressables

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May 20, 2020

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Version/s: 1.8.3

The cache initialization operation (CacheInitOp) doesn't get updated after the first frame. This may only manifest if something els... Read more

2
votes
Not Reproducible

[Input System] Oculus Touch Controllers on Oculus Quest not handled

Package: Input System

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May 20, 2020

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Version/s: 1.0

See https://github.com/Unity-Technologies/InputSystem/issues/730 Read more

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