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BehaviorWindow causing nullref on enter playmode
Steps to reproduce:1. Create a Behavior Graph2. Open it and dock it somewhere - and change focus3. Delete it outside of the editor4.... Read more
UI Builder non-string nested template overrides aren't show and cause nu...
Steps to reproduce:1. Open the attached user's project "Test Project.zip"2. Open "UIAssets/MainDoc.uxml" in UIBuilder and a text edi... Read more
Disabled Shadow Variants are removed from the Player when 'Strip Unused ...
Reproduction steps:1. Open the attached “IN-91325.zip” project2. Open the “SampleScene”3. Build and Run the project (File > Build... Read more
Crash on Material::RemoveUnusedProperties() when removing unused propert...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Assets/Scenes/Tractor Whiteboxing Scene” Scene3. In the Hierarc... Read more
Sprite Atlas Sample variant scene sprites are blurry
Steps to reproduce: Create a new 2D URP project. Window > Package Manager > In Project > 2D Common > Samples > Sprite... Read more
URP SoftShadowsHigh not initialized
This bug report comes from a user's analysis of our source code in Discussions: https://discussions.unity.com/t/soft-shadows-not-wor... Read more
Scripts cannot be selected in Hierarchy and Scripts are missing in the I...
How to reproduce:1. Create and open a new project2. Create a folder inside the Project tab and a Script in it3. Asign the Script to ... Read more
Burst compile error is thrown when the system contains Update System Gro...
Reproduction steps:1. Open the attached “UpdateSystemGroup.zip” project2. Open the “Assets/Code/ForceUpdateSystem.cs” file3. Uncomme... Read more
The Import Activity window only records one asset when multiple assets a...
How to reproduce:1. Open the “IN-91469_repro“ project2. Navigate to Window → Analysis → Import Activity3. In the Project window, sel... Read more
Model Importer Inspector values are not updated when extraExposedTransfo...
How to reproduce:1. Open the attached “BoneExpose.zip” project2. Open the “SampleScene”3. In the Project window, select "Assets/basi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled