Search Issue Tracker
Fixed
Fixed in 9.1.0
Votes
1
Found in [Package]
9.0.7
Issue ID
DANB-811
Regression
No
Sprite Atlas Sample variant scene sprites are blurry
Steps to reproduce:
- Create a new 2D URP project.
- Window > Package Manager > In Project > 2D Common > Samples > Sprite Atlas Samples > Import.
- Open Scene BuiltInVariant and scene FromResourceVariant.
- Observe the Game View on both of these.
Actual results: Variant sprites are blurry.
Expected results: Sprites are not blurry, like the rest of the esamples.
Reproducible with versions:
- 9.0.7 (6000.1.0a10, 6000.0.31f1)
- 9.0.2 (2023.1.0b18), but all sprites are blurry here so some of these seem to have been fixed at some point.
Can’t test with versions: 9.0.1 (2023.1.0b18), and below - No sample.
Tested on (OS): Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note (fix version 9.1.0):
Fix for this issue is available on 2D Common package 9.1.0 and above