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Building projects with IL2CPP scripting backend on Windows fail due to f...
Steps to reproduce:1. Create a new Unity project2. Set scripting backend to IL2CPP in Player Settings3. Attempt to build the project... Read more
[iOS] SystemInfo.systemMemorySize returns negative values
Steps to reproduce:1. Open the project attached by the user2. Build and deploy the project to a device Expected result: SystemInfo.s... Read more
[iOS] If memory of device is 2GB over, SystemInfo.systemMemorySize is re...
Step to reproduce:1. Open the attached project ("1319420.zip")2. Build and deploy the project to a device with more than 2GB of memo... Read more
Editor crashes when loading a scene from a runtime-updated Addressables ...
How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more
NativeArray<T>.ReadOnly does not implement IEnumerable<T>
NativeArray<T> implements IEnumerable<T> allowing to use C# "foreach" syntax to iterate over it. However its read-only v... Read more
[Physics Debugger] Colliders are visualized even if their Layer is not s...
How to reproduce:1. Open the attached "ShowPhysicsLayers.zip" project2. Open the "SampleScene" Scene3. Go to Window -> Analysis -... Read more
Non-stereo viewport rects are incorrect in VR mode
Viewport rects are handled incorrectly in non-stereo cameras when in VR mode, resulting in rendering artifacts. Reproduction steps:1... Read more
Editor crashes when importing FBX model with more than 32 Skinning Weights
Reproduction steps:1. Open user attached project Expected result: The Project opensActual result: The Project crashes Reproducible w... Read more
Crash on PAL_LocalIPC_IsConnected when IPC fails on launch
How to reproduce:1. Open the project attached by the user from "Berat.zip" Expected result: When IPC fails to connect, should fall b... Read more
[HDRP] Running "fix all" on pipeline wizard after creating and setting r...
Does not reproduce in 8.3.1Reproduces in 10.2.2 and aboveRepro steps:1. Create an new empty 3D Project2. Add HDRP to the project3. C... Read more
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