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Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...
Reproduction steps:1. Open attached project "1317030.zip"2. Click on "BaseGround1" in the Assets folder3. In Inspector window, notic... Read more
SpriteMask data is ignored in Sprite when drawing with CommandBuffer.Dra...
How to reproduce:1. Open the user's attached "DrawMask.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the S... Read more
[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...
Steps to reproduce:1. Open the attached project ("2020.2.zip")2. Check "Development Build" and "Script Debugging" in Build Settings3... Read more
[UIR] Overflow Hidden does not work when VisualElement's Width or Height...
Reproduction steps:1. Open the user's attached "Interface.zip" project2. Load the "Environment" scene3. Make sure the Game view is v... Read more
NavMesh Assets aren't checked out in Version Control when the NavMesh ch...
How to reproduce:1. Open the attached "1321912 repro" project2. Set up Perforce connection in the Project Settings3. Add and submit ... Read more
[Mac] [Editor] When playmode is paused while a key is pressed, the gamev...
How to reproduce:1. Open the user's attached "IGDPD3.31 SpaceSHMUP Prototype.zip" project2. Open the "__Scene_0" Scene3. Enter Play ... Read more
Ubuntu - Clicking the scene camera button causes ArgumentException error
Pressing the Camera button via the scene toolbar produces the following error. ArgumentException: Getting control 0's position in a ... Read more
Shader fails to compile when using Windows 7
Reproduction steps:1. Open the attached project2. Open the Scene in Crest\Crest-Examples\Main\Scenes\main3. Enter Play mode Expected... Read more
Inspector doesn't render Unicode characters
How to reproduce:1. Download and open the user attached "Blank.unity" scene in a new project2. In the Hierarchy select the "Text (1)... Read more
[Linux] [Search] EndLayoutGroup error thrown on clicking "Open in Search...
On clicking "Open in Search" in Project/Hierarchy window editor thrown EndLayoutGroup Error, refer to the attached video. Steps to R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used