Search Issue Tracker
Won't Fix
Votes
1
Found in
2018.4
2019.4
2019.4.19f1
2020.3
2021.1
2021.2
Issue ID
1317446
Regression
No
Inspector doesn't render Unicode characters
How to reproduce:
1. Download and open the user attached "Blank.unity" scene in a new project
2. In the Hierarchy select the "Text (1)" Game Object that's parented to the "Canvas"
3. In the Inspector observe the contents of the "Text" property
Expected result: There is a Unicode symbol in the text field
Actual result: The text field appears empty
Reproducible with: 2018.4.33f1, 2019.4.22f1, 2020.3.1f1, 2021.1.0b9, 2021.2.0a9
Notes:
1. Reproducible with Ubuntu 18.04 and Windows 10
2. The Unicode symbol's code can be seen when opening the scene's ".unity" file with any text editor and locating the "m_Text" property
Comments (1)
-
King_of_L1mbs
Jul 23, 2021 11:32
"Currently the Unity's font does not support the mentioned Unicode characters."
This is your long term solution? Seriously?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Resolution Note:
Currently the Unity's font does not support the mentioned Unicode characters.