Search Issue Tracker
Loading invalid UXML or USS returns non null object
Loading UXML or USS files with errors returns non-null object. The import shows errors but you can still do var mysheet = AssetDatab... Read more
[ProBuilder] Probuilderize a Unity object with a material array will cre...
1. Open a new project2. Create a Unity simple cube3. In the Inspector, increase the size of the cube's material list from the Mesh R... Read more
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window2) Create a new gameobject then click on "Create" in timeline window3) Add Animation T... Read more
[Blackboard] Deleted properties still show up in the inspector
Repro steps:1. Create a new VFX and add it to the scene2. Open the VFX and create an exposed property (i.e. a float)3. Open the insp... Read more
Selecting elements with Shift + Up/Down arrow is broken in Hierarchy window
How to reproduce:1. Open attached project "BugReport2.zip"2. Select "Cube(3)" in the Hierarchy window3. Press Shift + Up arrow 3 tim... Read more
[Mobile] Crash with no stacktrace when apk is ran
Reproduction steps:1. Open user's attached project2. Build and run on Android/iOS Reproducible with: 2018.4.32f1, 2019.4.23f1, 2020.... Read more
[XR SDK] Tracked Pose Driver stops working after suspending play while R...
How to reproduce:1. Open the attached "Debug2.zip" project2. Build to UWP3. Open Visual Studios solution -> Build project (Debug,... Read more
[Shadergraph] Subgraph node precision is overriden when it does not matc...
Reproduction steps:1. Download and open the attached project "SubGraphBug.zip"2. Double-click the HalfPrecisionTest asset to open it... Read more
Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce:1. Open the attached project2. Click File > Build Settings3. Build the project Expected result: The game builds ... Read more
Mesh is shaded as black when setting BoneWeights via Advanced Mesh API
How to reproduce:1. Open the attached project's Scene labeled "BoneWeightTestScene"2. Enter the Play Mode3. Inspect the generated "A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UI Builder] Hierarchy Window's Show Attached StyleSheets view option does not display used StyleSheets
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open