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Test Runner reruns all tests of a class, which has at least a single fai...
Reproduction steps:1. Open the attached “ReproProject.zip“ project2. Open the Test Runner window (Window > General > Test Runn... Read more
Sprite Editor has a thicker separator between buttons when "Sprite Edito...
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
Incorrect Decimal Parsing in ConditionalFormatter when using cultures th...
Reproduction steps:1. Open the attached “decimalparse.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Click on the “Sw... Read more
[OpenXR] OpenXR plugin conflicts with InputSystem On-Screen Controls and...
Steps to reproduce:1. Open the attached user's project "InputSystemTest.zip"2. Make sure "Initialize XR on Startup" is enabled3. Ent... Read more
Bad performance when executing the Physics.IgnoreCollisions() method whi...
Reproduction steps:1. Open the attached “repro_IN-90839“ project2. Open “Assets/OutdoorsScene.unity“ Scene3. Open the Profiler (“Win... Read more
[iOS] WebGL Player crashes when using certain iOS devices
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the Build Profiles Window (Files > Build Profiles)3. Press the “B... Read more
[Android] Error "RenderTexture.Create failed: depth/stencil format unsup...
How to reproduce:1. Open the “My Project.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Observe the logca... Read more
GridView does not update with new items when added at runtime until Aspe...
Reproduction steps:1. Open the attached “GridViewTest.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Pl... Read more
"Physics.IgnoreCollision" is not respected when used with "Rigidbody.Swe...
How to reproduce:1. Open the “IN-90841-SweepCollsion.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console E... Read more
Crash on vk::RenderSurface::GetFormat when building Asset Bundles and An...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select "Tools > EditorContentManager"3. In the opened ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code