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Package manager UI package can be downgraded to incompatible version whe...
How to reproduce:1. Create a new project2. Navigate to Package Manager3. Find Package Manager UI package and downgrade it to last or... Read more
[Android][GLES2] Shaders with clip instruction don't compile on certain ...
After switching to HLSLcc for OpenGL ES 2 shader compilation, shaders containing the "clip" HLSL function won't compile anymore on c... Read more
[Linux Editor] "Back to Service" link flickers on Service window.
In Service window, after the user picked a specific area to show, a "Back to Service" link appears on the top of the window. However... Read more
[UWP] App crashes when calling UnityWebRequest.SendWebRequest() if URL c...
Steps to reproduce:1. Download attach project2. Switch platform to UWP3. Build the project4. Open VS solution5. Build project (Debug... Read more
[LWRP] Reflection of the objects is offset by the viewpoint's position a...
How to reproduce:1. Open user's project2. Inspect the object's reflection in the Game View3. Switch target platform to Android. Expe... Read more
[Android] JDK Download window doesn't open, when selecting incompatible ...
How to reproduce:1. Create a new project2. Switch platform to Android3. Go to Preferences -> External Tools and disable Use embed... Read more
[Profiler] Inconsistent name of EditorBeforeUpdate sample
To reproduce:1. Create new project.2. Open Profiler window and start Profile Editor.3. In Hierarchy or Raw Hierarchysearch for edito... Read more
FileSystemWatcher not implemented on .NET 4.x with .NET Standard 2.0 only
Steps to reproduce:1. Open user attached project2. Build & Run the project with development build checked3. Observe the "NotImpl... Read more
HttpClient namespace is not recognized in VS with .NET 4.x
Steps to reproduce:1. Open attached project "HttpBug"2. Make sure Scripting Runtime Version is set to .NET 4.x3. Open "main" scene4.... Read more
API updater doesn't auto update GameObjectRecorder API
Steps To Reproduce: 1. Open the attached project.2. Observe the errors in console. Error on:m_Recorder.BindComponent<Transform>... Read more
All about bugs
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Latest issues
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