Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0a4
2018.3.0a7
Issue ID
1066725
Regression
Yes
API updater doesn't auto update GameObjectRecorder API
Steps To Reproduce:
1. Open the attached project.
2. Observe the errors in console.
Error on:
m_Recorder.BindComponent<Transform>(gameObject, true);
Should be changed to:
m_Recorder.BindComponentsOfType<Transform>(gameObject, true);
Expected Result: GameObjectRecorder API should be auto updated.
Reproducible On : 2018.3.0a7, 2018.2.0f2, 2018.1.0f1, 2018.1.0a4
Not Reproducible On: 2018.1.0a3
Environment:
Occurs On Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment