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1
votes
Active

GameObject becomes invisible in Meta Quest when using Built-in Render Pi...

DirectX12

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Jul 23, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

Reproduction steps: 1. Open the attached project “ReproProject“2. Open the scene “Report“3. Connect the VR headset to the PC (for ex... Read more

1
votes
Fixed

[Android]Application.targetFrameRate cannot be set lower than 30

Android

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Mar 05, 2016

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Version/s: 5.3.3p2

To reproduce:1) Create new project2) Create a script which in Start() would set "Application.targetFrameRate = 10;"3) Attach the scr... Read more

0
votes
Fixed

[OnTriggerStay] Children object trigger colliders are not reacting

Physics

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Jun 09, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open the project2) Run Test.scene3) Notice that the child object(Trigger Right) does not light up even if collision h... Read more

2
votes
Fixed

[WP8.1/Android/Standalone] Flickering UI textures on WP8.1, Android with...

WP8.1

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Dec 30, 2015

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Version/s: 5.3.1f1

To reproduce:1. Build and run attached project1a On Android you have to enable multithreaded rendering in PlayerSettings2. Tap aroun... Read more

0
votes
Fixed

Buttons in the Overlay Menu in the Scene View are all gray even if they'...

-

Mar 26, 2025

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Version/s: 6000.0.45f1, 6000.1.0b12, 6000.2.0a8

Steps to reproduce: Create a new Universal 3D Unity project Maximize the Game View window Minimize the Game View window Observe the ... Read more

0
votes
Fixed

Using Camera::Render to render a picture to a texture does not work

iOS

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Jun 11, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more

0
votes
Fixed

[Editor::UI] Enabling disabling an image UI component causes redraw issu...

UI

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Feb 10, 2016

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Version/s: 5.4.0b5

[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened[Editor::UI] En... Read more

0
votes
Fixed

[TextureImport] Since 5.3 crashes in batch mode when importing certain t...

Asset Import

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Jan 05, 2016

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Version/s: 5.3.0f4

Unity 5.3.0f2 or newer (does not repro with Unity 5.2.x)Editor running in batchmode (does not repro in the Editor GUI)ASTC Texture C... Read more

0
votes
By Design

Texture type of the Lightmaps is set incorrectly when the lighting is baked

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Aug 11, 2024

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Version/s: 6000.0.15f1

How to reproduce:1. Open the attached “LightmapDifference“ project2. Open the “SampleScene”3. Open the Lighting window (Window → Ren... Read more

0
votes
Fixed

"Test Track" Template - Shader Warnings are thrown when Building the Sta...

USP Templates

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Nov 17, 2022

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Version/s: 2021.3.14f1

How to reproduce: Create a project using the "Test Track" template; Build the Project; Observe the Console window; Expected results:... Read more

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