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A Raycast to the point of Collider.ClosestPoint will yield inconsistent ...
How to reproduce:1. Open the attached project (case_1315339-RaycastClosestPoint)2. Open DebugSampleScene3. Click Play4. Observe what... Read more
No registered factory method error is thrown when class that inherit and...
Reproduction steps:1. Open the attached project ("unity_bug_report.zip")2. Open demo window in Top menu bar->bug->demo3. Open ... Read more
NullReferenceException is thrown on clicking, "Take Snapshot" button in ...
NullReferenceException and FileNotFoundException is thrown on clicking on, "Take Snapshot" button in Indoors/OutdoorsScene Template.... Read more
[Gradle] Android ARCore build fails with 2019.4 due to outdated Gradle
How to reproduce:1. Open the attached "New Unity Project.zip" Project on 2019.42. Change target support to Android3. Build the proje... Read more
[SpriteShapeProfile] On deselecting game object from the Inspector windo...
On deselecting game object from the Inspector window leads to deselecting Sprite Shape Renderer Steps to Repro: 1. Create a new Proj... Read more
Crash on il2cpp::vm::LivenessState::AddProcessObject when running Photon...
How to reproduce:1. Open the user's attached project from "BoltTest.zip"2. Build project by navigating to File > Build Settings &... Read more
[UIR] UIToolkit gamma to linear conversion lacks precision
When using the UIToolkit runtime in a linear project, the gamma to linear conversion lacks precision. Steps to reproduce:-Open the p... Read more
Shader error db grows on each build
Library/ShaderCache.db increases on every build, potentially running out of disk space eventually if the project contains lots of sh... Read more
[MacOS] Screen flickering red and blue when opening a project with Compu...
Reproduction steps:1. Open the user's attached project and the "SampleScene"2. Observe the screen Expected result: The editor looks ... Read more
[HDRP] Tube light's mode enum can be overridden to either Baked or Mixed...
Steps to reproduce: 1. In the Lighting settings window, make sure that Baked Global Illumination flag is enabled2. Create a new area... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved