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[PackMan] Custom package suffixes (other than preview) are not shown in ...
How to reproduce: 1. Open the attached 'project-1262982.zip' project 2. Open the Package Manager 3. Inspect the installed version of... Read more
[Mac] Project Settings window does not minimize when Editor is minimized
Project Settings window and other windows with title bar do not minimize when the Editor is minimized. Refer the attached video Ste... Read more
[Editor] Recent scenes should not include (DOTS) subscenes
Steps to reproduce: 1. Install the DOTS packages 2. Create a subscene via RMB in the Hierarchy->New Sub Scene Expected result: the... Read more
[VFX] Event attributes having names in lower case get clipped
Event attributes having names in lower case get clipped. Refer the attached screenshot Steps to reproduce: 1. Create a new project ... Read more
[macOS] Crash in amdMtlBronzeReadPixelByPixel2 when calling ScreenCaptur...
How to reproduce: 1. Open user-submitted project (AsyncCaptureTest.zip) 2. Open the Test scene 3. Enter Play Mode Expected result: ... Read more
Platform #define directives & user defined directives are not updating w...
How to reproduce: 1. Open the attached "UnitTestMacro.zip" project 2. In Menu Toolbar select "ManualBuild" -> Switch to UWP 3. In Hi... Read more
Custom Playable Assets aren't opened in Animation window when opening th...
How to reproduce: 1. Open the attached project (timeline bug.zip) 2. In the Project window double-click the 'GOTimeline' Asset to op... Read more
Icons of the Player settings are not saved when PlayerSettings.SetPlatfo...
How to reproduce: 1. Open the attached project 2. Make sure that platform is set to Android in Build Settings 3. Select 'MyMenu' in ... Read more
Editor crashes on PhysicsContacts2D::EndContact when exiting Play mode a...
Reproduction steps: 1. Open the attached "case_1262936.zip" project 2. Load the "SampleScene" and enter Play mode 3. Click twice the... Read more
SRP Batcher compatibility randomly changes after shader is reimported
How to reproduce: 1. Open the attached project 2. Select the "MicroSplat" shader in the MicorSplatData folder and observe that it is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player