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UI transition animation does not work when translating with percentages ...
How to reproduce:1. Open the attached project “UITransAnim.zip“2. Open Scene “Scene_Book“ (Assets/Scenes)3. Enter Play Mode4. Press ... Read more
Material Texture selection doesn't find Render Textures when selecting R...
How to reproduce:1. Open the attached user project2. Select the “Dummy Material“ Material3. Press the select button right from eithe... Read more
Reflection Probe Sample Effect changes when rotating the Camera
How to reproduce:1. Open the attached user project “reflectionprobe_demo.zip“2. Open Scene “Zhucheng01“ (Assets/Demo/Zhucheng01)3. E... Read more
[Android] .so without lib prefix loads in development-build, but not in ...
Reproduction steps: Open the user’s attached project “UnityTestProject“ Go to Window > Package Manager and install Android Logcat... Read more
Lights are not responsive or sometimes don't work in Build when a model ...
How to reproduce:1. Open the user’s attached project “IN_19297“2. Build And Run3. Press any key → “SINGLEPLAYER” → “Titanic” → “Move... Read more
Window restoration no longer restores EditorWindow instances correctly
This is a regression due to the removal of fullscreen playmode (see the following PRs): 2023.1 2022.2 2022.1 The issue in the remova... Read more
HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more
Prefab instance is not enabled if RevertPropertyOverride is called durin...
Steps to reproduce:1. Open the “prefab_property_modification_bug_test” project2. Open “SampleScene” scene in Assets/Scenes3. Move “t... Read more
HideFlags.DontSave | HideFlags.NotEditable component on a GameObject sti...
How to reproduce:1. Open the user’s attached project “HideFlags.zip”2. Open the “SampleScene” Scene3. Select the “Prefab” GameObject... Read more
GameObjects ghosting in runtime when "Allow DLSS" is enabled
How to reproduce:1. Open the user’s attached project2. Open the “DLLS_Ghosting” Scene in Scenes3. Select “Main_Camera” GameObject4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument