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[.NET] Redeeming Promotional codes for consumable IAP not working for UWP
How to reproduce: 1. Install the App: https://www.microsoft.com/store/apps/9NBLGGH4W9M8 2. Redeem one of the codes on Windows Store... Read more
[HDRP] All Shadow override removes on resetting in Sky and Fog Volume
All Shadow override removes on resetting in Sky and Fog Volume. Steps to repro: 1. Create a new HDRP template project 2. Hierarchy ... Read more
[HDRP] New SubLayer is added in the list with the same name under Render...
All Newly added SubLayer share the exacts same name under Render Schedule in the HDRP Compositor window, Refer to the attached video... Read more
[Addressables] Text after a dot character gets cut off when renaming a g...
How to reproduce: 1. Create a new Unity project 2. Import the Addressables package 3. Open the Addressables Groups window and create... Read more
No tooltip appears when hovering on the "Target Display" property of the...
How to reproduce: 1. Create a new 3D project 2. Select the "Main Camera" GameObject in the Hierarchy 3. Hover mouse on the "Target D... Read more
[HDRP] Unable to add more than one Sky / RayTracing overrides in Sky & F...
-Unable to add more than one Sky & RayTracing overrides in Sky & Fog Volume. -On trying to add more than one overrides it throws Arg... Read more
[HDRP] Scene/Game view does not render anything with NullReference on un...
Scene view & Game view does not render anything with NullReference on pressing CTRL+Z after removing shadow overrides in Sky and Fog... Read more
Platform selection is shared between Player Settings window and Serializ...
Steps to reproduce: 1. Open empty project 2. Go to player settings and click the Preset icon between the gear and Help icons at the ... Read more
[Mobile] Resetting the Player Settings does not reset Icons to default e...
Repro steps: 1. Create a new project 2. Switch build target to Android/iOS 3. Go to Player Settings -> Icon 4. Assign any icon 5. Cl... Read more
[macOS] Editor has very low frame rate in a new project
Reproduction steps: 1. Create a new project 2. Try moving around in Scene view or check Editor frame rate in the profiler Unexpecte... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player