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[UI Toolkit] UI Document is created in Assets instead of Packages folder
Reproduction steps:1. Open attached project "UIToolkit2.zip"2. In Project window, right-click Packages/Local Package and select Crea... Read more
UI Toolkit Panel Settings has properties without any labels
How to reproduce:1. Open the attached project2. Select Panel Settings in Project view3. Observe the Inspector Expected result: Clear... Read more
UI Toolkit components have blurry/dull text rendering
Reproduction steps:1. Open user's project "UIToolkit2.zip" and open "SampleScene"2. Open additional Inspector window by right-clicki... Read more
[IL2CPP] Vector-Graphics BuildSprite fails when using IL2CPP backend
Reproduction steps:1. Open user attached Project2. Build the SampleScene with IL2CPP3. Open the Build Expected result: A Vector spri... Read more
[WebGL] "Unable to open archive file" error is thrown in Build when "Com...
How to reproduce:1. Open the attached project's Scene labeled "BasicReference"2. Enter the Play Mode3. In the Game View, Press the "... Read more
[Graphics] LOD assets at certain angles get incorrectly culled when usin...
Reproduction steps:1. Open the project in "OcclusionTest.zip"2. Open TerrainExample scene3. Have Game window visible and move the ca... Read more
"My Registries" option not available or no packages are listed under it ...
How to reproduce:1. Open the attached project (1327775.zip)2. Open the Package Manager by going to the menu bar: Window > Package... Read more
EditorUtility.CopySerialized with Sprite generates excessive data
Reproduction steps:1. Open attached project "CopySerializedIssue.zip"2. Select Assets -> Create -> Diced Sprite Atlas3. In Pro... Read more
[MacOS] Resizing Build window causes red background colour to appear
Steps to reproduce:1. Download and open the project "Red Borders.zip"2. Open Build Settings (File > Build Settings)3. Make sure "... Read more
[UWP] TextMeshPro duplicates characters on HoloLens2 when using Chinese ...
Using using the OnScreenKeyboard in HoloLens2 to enter text into a TextMeshPro field while using the Chinese language, characters ge... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center