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Shader Graph Main Preview is invincible or greyed out when updating the ...
How to reproduce:1. Open the attached "case_1330289" project2. Open the "ReproGraph" Shader Graph3. Observe the Main Preview window ... Read more
[Android][OpenGLES3] SRP Batcher does not render when the Graphics API i...
How to reproduce it:1. Open the user's attached project "NoSrpShaders.zip"2. In the Player Settings make sure Graphics API is set to... Read more
[Shadergraph] Sample Texture 2D LOD does not respect texture's bilinear ...
Repro steps:1. Import the attached shadergraph2. Create a material from it3. Set the texture2D on the material to a texture2D with t... Read more
UnityWebRequest downloadHandler.data is null after downloading a texture...
Reproduction steps:1. Open user's project "tests.zip"2. Open "Test" Scene3. Enter Play Mode Expected result: UnityWebRequest.downloa... Read more
ArgumentException is thrown when selecting RestoreManagedReferences in t...
Reproduction steps:1. Create a new empty Project2. Open the Profiler - Window > Analysis > Profiler3. Switch the Profiler to E... Read more
[Android] Device logs 'Color format for DP is invalid' when deploying wi...
Steps to reproduce:1. Open the attached project2. Open Android Logcat3. Connect Android device4. Build and run Expected results: no ... Read more
[HDRP] [Metal] SpeedTree8 objects don't appear in the built player
Bug was found during testing the https://github.com/Unity-Technologies/Graphics/pull/3911 Steps to reproduce: 1) Grab a test project... Read more
Linux Editor crashes at "vk::DataBuffer::CreateResource" when importing ...
How to reproduce:1. Download and extract the attached project (1330166.zip)2. Open a terminal and set the current directory to the d... Read more
Shape.Countours will be incorrect for a shape which has rotated geometry
How to reproduce:1. Open the attached project "TEST.zip"2. Open SampleScene3. Click Play4. Observe the Game View Expected result: Yo... Read more
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