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1
votes
Fixed

[WebGL] Index out of bounds exception is thrown when loading a NavMesh

AI Navigation

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Apr 28, 2021

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Version/s: 2019.4, 2019.4.23f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Make a WebGL build3. Open the built WebGL Player on a browser4. Inspect the Develope... Read more

0
votes
Fixed

Removing a sprite reference from the a Sprite Light

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

To reproduce:1. On a Sprite Light with an assigned Sprite, remove the sprite.2. Observe the following error:UnassignedReferenceExcep... Read more

0
votes
Not Reproducible

Sprite Light doesn't update when Sprite reference PPU is changed

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

The apparent PPU of the sprite on a sprite light doesn't update even though the Sprite PPU has been modified. To reproduce:1. Assign... Read more

0
votes
Fixed

2D Sprite Light is missing a Sprite reference when created

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 11.0

Make a new 2D project in 2021.1.4f1. Install the Universal Render Pipeline and setup the 2D Renderer. Create a 2D Sprite Light. This... Read more

0
votes
Fixed

[UWP] build Crashes when trying to switch Scene

Universal Windows Platform

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Apr 28, 2021

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Version/s: 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project (link in description)2. Build and run to UWP3. Open built the solution in Visual Studi... Read more

0
votes
Won't Fix

Unity Editor's views are not scrolled with swiping gestures when using a...

Window management

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.5f1, 2021.1, 2021.2

How to reproduce it:1. In a touchscreen device open VNC Viewer and connect it to a computer2. Open the attached project "1332306.zip... Read more

0
votes
Fixed

"This Renderer uses static batching and instanced Shaders" warning is th...

Mesh

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Apr 28, 2021

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Version/s: 2018.4, 2019.4, 2019.4.19f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "MisleadingWarningInstancedMeshes.zip" project2. Open the "SampleScene" Scene3. Select ... Read more

0
votes
Not Reproducible

[URP] OPENGL NATIVE PLUG-IN ERROR: GL_INVALID_OPERATION: Operation illeg...

Package: Scriptable Render Pipeline Universal

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Apr 27, 2021

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Version/s: 12

I'm not seeing this error spam in recent trunk builds any longer. Closing as no repro. Read more

1
votes
Won't Fix

[FBX exporter] [STRETCH] Skinned Mesh is mangled when it was exported as...

Package: FBX Exporter

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Apr 27, 2021

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Version/s: 4.0.1, 4.1.0-pre.2

How to reproduce:1. Download and import the attached unity package file named "UnityPackage_1268250"2. Add the "Hair1" prefab into t... Read more

1
votes
By Design

[STRETCH] [FBX Exporter] Game Object visibility is not respected when Ga...

Package: FBX Exporter

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Apr 27, 2021

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Version/s: 4.1.0

How to reproduce:1. Open the user's attached project ("FBXExporter.zip") using the EnvIronman VM (more information in Edit).2. Open ... Read more

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