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0
votes
Fixed

Expose ScriptableBuildPipeline settings API as the EditorPrefs for sett...

Package: Build Pipeline - Addressables

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Jul 21, 2020

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Version/s: SBP 1.8.6

We made obsolete the EditorPrefs path for ScriptableBuildPipeline settings as these were global and not per project. We adopted a js... Read more

0
votes
Duplicate

Panel of Canvas with Screen Space - Camera Render Mode alpha is set to 2...

uGUI

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Jul 21, 2020

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Version/s: 2019.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open user's attached "OpacityIssuce" project 2. Open the "Sample" Scene 3. Open the Build Settings (File->Build... Read more

0
votes
Fixed

[URP] Images rendered with modified Camera rect size get stretched when ...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 7.3.1

How to reproduce: 1. Open user-submitted project (URP_Aspect_Ratio_Repro.zip) 2. Open the Main scene 3. Enter Play Mode 4. Observe t... Read more

0
votes
Fixed

[URP][Metal] GPU crashes and 'Compiler failed to build request' error is...

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 7.0.1

How to reproduce: 1. Open the attached 'PostProcessShaderWarmupIssue-2019.4.zip' project 2. Switch Target Platform to iOS in the Bui... Read more

1
votes
Fixed

Custom Inspector window continually refreshes when AssetImporterEditor.s...

UI Toolkit

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Jul 21, 2020

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Version/s: 2019.1.0a10, 2019.4, 2020.1, 2020.1.0b12, 2020.2

How to reproduce: 1. Open the attached "1264833 repro" project 2. Turn on Internal Mode 3. Select the "MyCustomAsset" Asset from the... Read more

0
votes
Fixed

[iOS][Metal] Screen is black when the Scene has multiple cameras with De...

Metal

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Jul 21, 2020

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Version/s: 2018.4, 2018.4.24f1, 2019.4, 2020.1

How to reproduce: 1. Open the attached 'TestProject.zip' project 2. Build for iOS and open the Xcode project 3. Deploy Xcode project... Read more

1
votes
Fixed

Slider Component using an Image for its Fill Rect field does not properl...

uGUI

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Jul 21, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce: 1. Create a new Unity project 2. Import the tester-attached Prefab(Slider.prefab) 3. Drag the prefab into the scen... Read more

0
votes
Active

FixedListInt32 is not serialisable due to its buffer and length members ...

Package: Entity Component System (ECS)

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Jul 21, 2020

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Version/s: 0.11.0-preview.7

How to reproduce: 1. Open the attached 'BugProject.zip' project 2. Open 'SampleScene' Scene 3. Enter Play Mode Expected result: Fie... Read more

0
votes
By Design

[URP] Editor throws errors when Physics bult-in package is disabled

Package: Scriptable Render Pipeline Universal

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Jul 21, 2020

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Version/s: 10.0.0-preview.26

How to reproduce: 1. Create a new URP project with 7.0.0 or higher version 2. Disable the Physics built-in package in the Package Ma... Read more

1
votes
Fixed

Crash in physx::NpArticulationReducedCoordinate::createCache() when call...

Physics

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Jul 21, 2020

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Version/s: 2020.1.0a23, 2020.2, 2020.2.0a18

How to reproduce: 1. Open user-submitted project (JointBug.zip) 2. Open the JointBug scene 3. Enter Play Mode 4. Click 'Save joint s... Read more

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