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[iOS] Pointer class does not detect touches when tapping near the edge o...
How to reproduce: 1. Open the attached Project "Raw Input Data" 2. Build and Run the Scene "SampleScene" on iOS 3. In the Build t... Read more
Lightsmaps have artifacts when baking one sided meshes with rotation
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/Level/Londres/lon_sco_01_street_morning“ scene ... Read more
“Curl error 60: Cert verify failed. Certificate is not correctly signed ...
Reproduction steps: 1. Open the attached “TestProject” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the P... Read more
Menus automatically close after a brief period when it is opened near th...
Reproduction steps: 1. Create a new project and open it 2. In the Hierarchy Window, select the “Main Camera” GameObject 3. In the In... Read more
"DllNotFoundException" error is thrown in the Development Player when re...
How to reproduce: 1. Open the “WinNativePlugin“ project 2. Open the “SampleScene“ 3. Make sure to enable Development Build (File ... Read more
“Unable to fall back to CPU lightmapper.” errors in the Console when ope...
Reproduction steps: 1. Setup an Apple Silicon VM environment and open it 2. Create a new project from a template 3. Observe the Cons... Read more
[Android] Shader in Editor becomes a mosaic when the Android Platform is...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
Safe Area incorrect on iPads with virtual home button running iOS 14
How to reproduce: 1. Download and open the attached "NativeSafeArea" project 2. Deploy the Xcode project to iPad with a virtual ho... Read more
[Android] Baked shadow texture has choppy edges when building with Point...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
FBX sub-prefabs are not shown when searching for them through the Object...
How to reproduce: 1. Open the “FbxReference.zip” project 2. Open the “SampleScene“ 3. Select the “ReferenceTest” GameObject in th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.