Search Issue Tracker
Fixed
Fixed in 0.4.0-exp.2
Votes
0
Found in [Package]
Issue ID
GTFB-1387
Regression
Yes
Portals don't have their dedicated context menu options, such as revert all to wires
Steps to reproduce:
- Create and open a graph
- Add two nodes and connect their input and output ports to each other
- Right-click on the wire and create a portal
- Right-click on the portals
Actual results: The portal specific context menu items are not there
Expected results: Portal specific context menu items are displayed, as shown in the image below
!image-2025-09-16-14-30-30-107.png!
Reproducible with versions: 0.4.0
Not reproducible with versions: 0.3.0
Tested on (OS): MacOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment