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Crash on PrepareBatchRendererGroupNodes<1> when enter PlayMode for 2nd t...
How to reproduce: 1. Open attached project "Colony Sim.zip" 2. Enter Play Mode 3. Exit Play Mode 4. Enter Play Mode again Expected ... Read more
[Packman] Package Manager UI disappears when installing a package to a l...
How to reproduce: 1. Extract the attached "1268396 repro.zip" archive directly into your drive 2. Open the "1268396 repro" project c... Read more
Private variables brake flow graphs
When trying to set a private variable in a flow graph the graph brakes. The following errors appear on the nodes. {code:java} You c... Read more
Editor's memory usage increases to about 10GB when building the Player w...
How to reproduce: 1. Open the attached project "1268383.zip" 2. Open the "SampleScene" Scene 3. Click "Tools" > "Populate" and wait ... Read more
Sprites in the scene don’t turn black after after assigning the 2D rende...
Steps To Reproduce: 1. Create a new 2D project 2. Import a sprite and move it to hierarchy 3. Package Manager> URP > Import 4. Proj... Read more
[DXR] Scene view renders black artifacts when Scene contains Reflection ...
How to reproduce: 1. Open the attached project named "DXRArtifacts" 2. Open the Sample Scene 3. Move the Camera around the Scene 4. ... Read more
Profiler Calls view's "Call To" and "Call From" tables are cleared when ...
How to reproduce: 1. Open the attached project "1268370.zip" 2. Open the Profiler window. 3. Enter the Play Mode, record some data, ... Read more
[URP] Blend Style panel is translucent and appears to be of different co...
Blend Style panel is translucent and appears to be of different colours Steps to Reproduce: 1. Create a new 2D project 2. Import UR... Read more
[VFX] "Thread group size must be above zero" error is thrown continuousl...
On enabling "Exact Fixed Time" Update Mode in the Inspector of "New VFX" Graph causes the Editor to throw "Thread group size must be... Read more
[VFX] "Having more than on VFXResources " error is thrown when Visual Ef...
On selecting "Visual Effects Defaults" preset in the Project window causes the Editor to throw "Having more than on VFXResources in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time