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0
votes
Fixed

[IMGUI] Input fields of properties under Update Zones are overlapping wi...

IMGUI

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Aug 05, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2, 2020.2.0a20

The Properties which have input fields under Updated Zone are overlapping with their label when Inspector tab is resized from higher... Read more

0
votes
Fixed

[IMGUI] "Double Buffered" properties appear over the list of Update Zone...

IMGUI

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Aug 05, 2020

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Version/s: 2020.2.0a14, 2020.2.0a20

When Updated Zones list has more than 1 zones in the list and "Double Buffered" property is enabled then "Swap (Double Buffer)" prop... Read more

0
votes
Fixed

[SRP] SetupCameraProperties creates incorrect projection matrix unless y...

Camera

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Aug 05, 2020

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Version/s: 2019.4, 2020.2, 2020.2.0a19

Reproduction steps: 1. Open attached project "CameraProperties.zip" and scene "Scene" 2. In Hierarchy window, select "Main Camera" G... Read more

0
votes
By Design

HDRP uses real world light values - switching between URP to HDRP result...

Package: Scriptable Render Pipeline HD

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Aug 05, 2020

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Version/s:

The default skybox exposure level for HDRP is 12, meaning that when you switch from URP to HDRP, you end up with a skybox that pushe... Read more

0
votes
Fixed

Preloaded shaders loses reference to a shader variants asset when it is ...

Shaders

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Aug 05, 2020

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Version/s: 2018.4, 2018.4.25f1

How to reproduce: 1. Create a new Unity project 2. Go to Edit > Project Settings > Graphics and scroll down to Shader Loading sectio... Read more

0
votes
Won't Fix

[Anima2D] Prefab saving never ends after saving a prefab with SpriteMesh...

2D

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Aug 05, 2020

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Version/s: 2018.4, 2018.4.25f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open user attached project "Aria.zip" 2. Open 'Apparitor' prefab (in '03.Prefabs' > 'Heroes' folder) 3. Select ... Read more

0
votes
Postponed

[VFX] Multiple errors are thrown when Seed type is changed in the preset...

Package: Visual Effect Graph

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Aug 05, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.33, 8.2.0, 8.1.0, 7.4.1

On changing Seed type from the dropdown in the preset of "Random Number" Node causes the editor to throw multiple errors, Refer atta... Read more

0
votes
Won't Fix

[VFX] Input value of "Capacity" is not changing when a mouse is dragged ...

Package: Visual Effect Graph

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Aug 05, 2020

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Version/s: 10.0.0-preview.27, 9.0.0-preview.33, 8.2.0, 8.1.0, 7.4.1

On dragging the mouse cursor over the input field of "Capacity" under "VFX Basic Initialize" in the Inspector when the "Initialize p... Read more

0
votes
By Design

Mutiple Update and Start functions in C# Preview

Package: Visual Scripting Bugs

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Aug 05, 2020

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Version/s: 2.0.0a14

Removing the Start and Update functions from your graph, then re-add them will cause the C# Preview to add another Update and Start ... Read more

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