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Warning when opening Scene Controls window in an empty project
1) Add the localization package to an empty project 2) Open the Scene Controls Window 3) Notice the warning: Could not find localiza... Read more
Shader is not updated when updating the .glslinc file when the Shader is...
How to reproduce:1. Open the attached "1335707_Repro" project with "-force-opengl" command2. Open the Scene "SampleScene"3. In the P... Read more
[Editor] Layer mask values are calculated based on sequential incides ra...
How to reproduce:1. Open the user's attached "PathTracing"2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObject"... Read more
Editor crashes when executing Undo action after Audio Source component i...
Reproduction steps:1. Open the attached project ("1335691R.zip")2. Open the "Cube" prefab3. Add Audio Source component to prefab4. E... Read more
"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown...
"Assertion failed on expression: 'ShouldRunBehaviour()'" error is thrown when calling Addressables.LoadAssetAsync function and Asset... Read more
[Recorder] InvalidOperationException thrown when Recording is started in...
On starting recording from the Recorder window then it causes the editor to throw InvalidOperationException continuously, refer to t... Read more
[HDRP] Error thrown on clicking the "Embed Configuration Editable Packag...
On clicking the "Embed Configuration Editable Package" button to install the package in the HDRP Wizard window causes the editor to ... Read more
[VFX] Efficiency Graph debug data goes out of the panel layout when Targ...
On resizing the Target visual effect GameObject, the Efficiency graph Debug data goes out of the panel layout, refer to the attached... Read more
[Localization] exported XLIFF files are missing xml:space="preserve" el...
How to reproduce:1. Open the attached "case_1342014.zip" project2. Select Window/Asset Management/Localization Tables and open its c... Read more
Environment changes are not saved into the Scene Template when lighting ...
How to reproduce:1. Create a new project2. Open the Environment Lighting settings (Window->Rendering->Lighting Settings->En... Read more
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