Search Issue Tracker

0
votes
Not Reproducible

[URP] Graphics.DrawMeshInstancedIndirect rendering correctly after click...

Graphics Device Features

-

May 13, 2021

-

Version/s: 2019.3.0a1, 2019.4.9f1

How to reproduce:1. Open the user's attached "FEP_copy.zip" project (or for 2020.1 versions use "TestPouchRenderer.zip")2. Open the ... Read more

0
votes
Fixed

InputSystem 1D axis Composite Binding will return a incorrect value if m...

Package: Input System

-

May 13, 2021

-

Version/s: 1.1.0-preview.3

How to reproduce:1. Open the attached project "Test2021.2.zip"2. Open SampleScene3. Click Play4. Press the A and D buttons5. Observe... Read more

0
votes
Fixed

Meshes are not drawn by Graphics.DrawMeshInstancedIndirect after refocus...

Graphics - LowLevel

-

May 12, 2021

-

Version/s: 2019.4, 2019.4.9f1, 2020.1

How to reproduce:1. Open the suer's attached project and PouchRenderTest scene (search for the scene in the Project search box)2. En... Read more

0
votes
Postponed

Disabled state of a MonoBehaviour is saved even when the Inspector chec...

Inspector Framework

-

May 12, 2021

-

Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open attached project "Enabled.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject"3. In In... Read more

0
votes
Fixed

Crash on FMOD::ChannelGroup::addGroup when importing MIXER file with FMOD

Audio

-

May 12, 2021

-

Version/s: 2021.2.0a16, 2021.2.0a18

How to reproduce:1. Open the attached project from "1335777casefmod.zip"2. Observe crash Reproducible with: 2021.2.0a16Not reproduci... Read more

0
votes
Duplicate

NavMeshModifier fails to Override Area when Area Type is set to Not Walk...

Package: NavMesh

-

May 12, 2021

-

Version/s: 0.1.0-preview.2

Reproduction steps:1. Open project "case_1335753-NavMeshModifierNonWalkableBug"2. In the Assets folder, go to Assets>Scenes3. Ope... Read more

0
votes
Fixed

Packages under V2 lifecycle are incorrectly labeled as 'Pre-Release' or ...

Packman

-

May 12, 2021

-

Version/s: 2021.1, 2021.1.7f1, 2021.2

How to reproduce:1. Open attached project(PackageLabels.zip)2. Open the Package Manager3. Note the labels for 'Asset Bundle Browser'... Read more

0
votes
Fixed

Shader is not updated when updating the .glslinc file when the Shader is...

Shader System

-

May 12, 2021

-

Version/s: 2020.2.0a14, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached "1335707_Repro" project with "-force-opengl" command2. Open the Scene "SampleScene"3. In the P... Read more

0
votes
Fixed

[Editor] Layer mask values are calculated based on sequential incides ra...

Package: Scriptable Render Pipeline HD

-

May 12, 2021

-

Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce:1. Open the user's attached "PathTracing"2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObject"... Read more

1
votes
Won't Fix

Editor crashes when executing Undo action after Audio Source component i...

Asset - Database

-

May 12, 2021

-

Version/s: 2020.2.0a10, 2020.3, 2021.1, 2021.2, 2021.2.0a18

Reproduction steps:1. Open the attached project ("1335691R.zip")2. Open the "Cube" prefab3. Add Audio Source component to prefab4. E... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.