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2
votes
Won't Fix

Editor crashes on DebugStringToFilePostprocessedStacktrace when loading ...

Asset Bundles

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Aug 10, 2020

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Version/s: 2018.4, 2019.4.5f1, 2020.2

Reproduction steps: 1. Open the user's attached "New Unity Project.zip" project 2. Load the "main" scene 3. Select Debug > BuildAsse... Read more

1
votes
Fixed

[iOS] Player crashes with LiteNetBug`main when accessing IPInterfaceProp...

iOS

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Aug 09, 2020

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Version/s: 2020.1.0a19, 2020.1.0f1, 2020.2

How to reproduce: 1. Open the attached LiteNetBug.zip project 2. Build Sample Scene for iOS and deploy the Xcode project to the devi... Read more

0
votes
Fixed

Linux Editor freezes when using Vulkan and switching the Color Space to ...

Linux

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Aug 09, 2020

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Version/s: 2019.4.7f1

How to reproduce: 1. Create a new project 2. Go to the menu bar "Edit > Project Settings..." 3. In the "Project Settings" window go ... Read more

0
votes
By Design

[SRP] Using Graphics.Blit() to set a Render Texture generated by Compute...

Package: Scriptable Render Pipeline Core

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Aug 09, 2020

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Version/s: 10.1.0-preview.7

How to reproduce: 1. Create a URP template project 2. Import the attached unitypackage file named "Code_1269325" 3. Add the FractalM... Read more

0
votes
Fixed

[iOS] iOS build fails for devices which only support armv7 then the Arch...

iOS

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Aug 09, 2020

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Version/s: 2019.4, 2019.4.7f1

How to reproduce: 1. Open the attached "New Unity Project (3)" project 2. Make sure that Architecture is set to Universal in Player... Read more

0
votes
Fixed

Package Manager window does not expand when it's docked to a small width...

Window management

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Aug 09, 2020

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Version/s: 2018.4, 2019.4, 2019.4.4f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached 'project-1269298.zip' project 2. Open the Package Manager window and undock it 3. Dock the Pa... Read more

0
votes
Fixed

PackedMemorySnapshot: nativeObjects.gcHandleIndex contains -1 always

Profiling

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Aug 09, 2020

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Version/s: 2019.4.7f1

Capturing a PackedMemorySnapshot and inspecting the gcHandleIndex of a nativeObject, shows it contains -1 always. This can't be righ... Read more

0
votes
Fixed

[Graphics] High Quality Lightmap Encoding results in dLDR encoding when...

Progressive Lightmapper

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Aug 08, 2020

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Version/s: 2019.4, 2019.4.6f1, 2020.2

How to reproduce: 1. Open the attached "HDR Cubemap.zip" project 2. Select "32Bits_Skybox" file in the Project view 3. Check the Enc... Read more

3
votes
Third Party Issue

Rigidbody tunnels through static collider when using Sweep-based Collisi...

Physics

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Aug 08, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce: 1. Open attached "ContiniousCollisionDetection.zip" and SampleScene 2. Enter the Play mode 3. Press Space Key to s... Read more

0
votes
Fixed

[Mac] Tooltip and certain buttons in the Editor cause loss of focus on t...

IMGUI

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Aug 08, 2020

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Version/s: 2020.1.0a23, 2020.1.1f1, 2020.2

How to reproduce: 1. Open the attached "1269177_repro.zip" project 2. Open the "Example.cs" script with Visual Studio 3. Make sure "... Read more

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