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Fixed in 2023.1.X

Votes

0

Found in

2020.3

2021.1.6f1

2021.3

2022.1

2022.2

Issue ID

1336042

Regression

No

[DX12] Failure in some render target allocations when rendering HDRP & 8k resolution textures

DirectX12

-

How to reproduce:
1. Open the attached project "Dx12RenderTextures2.zip"
2. Make sure the editor is using DX12
3. Open the "SampleScene" scene in the "Scenes" folder
4. Enter Play Mode
5. Open "Statistics Window" with the "Stats" button
6. Select "Trigger" GameObject in the Hierarchy
7. Toggle "trigger" checkbox

Expected result: Performance difference from DX11 is not very significant
Actual result: Performance drops to single digits and takes more time to recover compared to DX11

Reproducible with: 2019.4.39f1, 2020.3.35f1, 2021.3.4f1, 2022.1.4f1, 2022.2.0a14

Reproducible on: Windows 10 (2004)

  1. Resolution Note (fix version 2023.1):

    Fixed version: 2023.1.0a1

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