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Editor layout is not remembered when creating a new project
How to reproduce:1. Create a new Project2. Change the Editor layout3. Close the Project4. Create a new Project5. Observe the Editor ... Read more
High polling rate mouse causes performance issues
Reproduction steps:1. Open new Unity Project2. Enter Play Mode3. In Game View, rapidly move mouse around, with its polling set to 10... Read more
Package visibility toggle is ignored when searching in the Project window
How to reproduce:1. Open the user's attached project2. In the Project window toolbar toggle the Package visibility toggle3. In the s... Read more
Baked cookies in URP don't react to changes in cookie size
Open the Universal_Lighting test project.Open the 220_LightCookie_Baked scene.Set GI bake mode to auto.Edit the cookie size. Expecte... Read more
Addressables.LoadAssetsAsync retrieves duplicate entries when the Fast M...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Open the Adressables Groups window (Window > Asset ... Read more
[HDRP] Scene view becomes gray and Game view - black when setting up HDR...
How to reproduce:1. Create a new HDRP Template project2. Open the Render Pipeline Wizard (Window->Render Pipeline->HD Render P... Read more
Unity Hub shows multiple Editor versions at same path
Reproduction steps:1. Build the Editor from the source code2. Launch and Close Unity Editor3. Build the Editor from the source code ... Read more
Addressables Labels are lost when creating Settings inside of batched As...
How to reproduce:1. Open the user's attached project2. In the topbar menu select Bug > Run3. Select Window > Asset Management ... Read more
OpenCL max alloc size exceeded when baking probe volumes
Use a modified HDRP template scene which contains a light cookie, probe volume and a legacy light probe group, for instance the proj... Read more
Unity Hub loses Debug Mode functionality after starting Editor and switc...
Reproduction steps:1. Open Unity Hub in Debug Mode for any version2. Launch any Project from the Projects section3. In Unity Hub, go... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler