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[Terrain Tools] New instance of "Export Noice to Texture" window is crea...
A new instance of "Export Noice to Texture" window is created every time even though another instance is already open in Noice Setti... Read more
URP and HDRP builds include unused asset files that cannot be stripped
How to reproduce: 1. Open attached project "urpStripping.zip" 2. In the Menu bar, go to File > Build Settings... 3. In the Build Set... Read more
[Windows] The Unity import progress is not shown in the Windows taskbar
How to reproduce: 1. Create a new project 2. Inspect the Unity import progress in the Windows taskbar Actual: The Unity import pro... Read more
Custom shader creation APIs are missing the AssetImportContext and thus ...
ShaderGraph and custom shader creation solutions utilizing ShaderUtil.CreateShaderAsset() and ShaderUtil.UpdateShaderAsset() API, ca... Read more
Reordering children in the Hierarchy does not dirty the scene nor record...
Steps: 1. Create a GameObject with two children 2. Reorder the two children ==> Scene is not dirtied Undo doesn't work either Note... Read more
Asset renaming is slow until library folder is deleted
How to reproduce: 1. Open the attached project. Check an edit below for more information 2. Select the Canvas object in the Project... Read more
Child Coroutine is not stopped when stopping the Parent Coroutine from i...
How to reproduce: 1. Open "case_1269454.zip" and SampleScene 2. Enter the Play moe 3. Press O and observe the Game view, the cube do... Read more
[Prefabs] Blue highlight (override indicator) is missing for Radius and ...
Blue highlight (override indicator) is missing for Radius and Height Properties in Nev Mesh Obstacle even though changes are visible... Read more
Icons of Prefab Assets of 3D Gameobjects do not change
Prefab Assets icon for some 3D Gameobjects like Cube, Sphere, Capsule, Cylinder, or Tree do not change due to their 3D model thumbna... Read more
[UIR] Button elements sometimes not visible after being pressed multiple...
How to reproduce: 1. Open "UITKFadeProblem.zip" project and SampleScene scene 2. Enter the Play mode 3. Keep pressing the menu Butto... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time