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[Cross-pipeline] HDRP Wizard window appears on opening a new URP project...
Repro steps:1. Create a new project with the HDRP and URP packages installed2. Set the project to use URP as the active RP3. Restart... Read more
[Cross-pipeline] Post Processing defaults to HDRP in a URP project when ...
Repro steps: 1. Open a project with both HDRP and URP packages installed2. Set URP as the active render pipeline3. Create a new glob... Read more
Query breaks the ADB provider and the project browser
The query: sort{select{p: t:prefab *.prefab, @path, count{a:sceneIndex ref:@path} as count}, @count, "desc"} breaks the ADB provider... Read more
A model with AnimationType - Legacy and ImportAnimation - false still ge...
Reproduction steps:1. Open attached project "AnimationReferences.zip"2. Select "Ball@jump" in the Project view3. In the "Animation" ... Read more
Scrollbar doesn't take into account that an overwritten TextAreaAttribut...
Reproduction steps:1. Open the attached "TextAreaAttributeProject.zip" project2. In the Hierarchy, select the "TestObject" Prefab in... Read more
Undo stack is desynchronised when undoing changes in Play Mode and reset...
How to reproduce:1. Create a new project using the default 3D template2. In the Hierarchy, create two GameObject3. Enter the Play Mo... Read more
[Input System] GetDevice<T>.IsActuated reports incorrect results after a...
Reproduction steps:1. Open attached project "InputActuatedTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Project window, o... Read more
[FBX Exporter] Errors are thrown when attempting to export a Mesh that c...
Reproduction steps:1. Open attached project "UnityBugReport1" and load Scene "bugReportFBX"2. Right-click the "Compleet VFD.SLDASM 1... Read more
InputTestFixture tests return inverted values when pressing Gamepad's le...
Reproduction steps:1. Open the attached project ("case_1336240.zip")2. Open the Test Runner: Window > General > Test Runner3. ... Read more
Adding a Locale in a new project does not add the Locale Addressables label
1) Create a new project 2) Add the Localization package 3) Add Localization settings and create 2 Locales English and Russian 4) Exa... Read more
All about bugs
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