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Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(Scr...
Crash on saving data from Profiler ProfilerDriver_CUSTOM_SaveProfile(ScriptingBackendNativeStringPtrOpaque*) To repro: 0. Open samp... Read more
[Android]A fractured or black screen is rendered on Android devices When...
Steps to reproduce: 1. Open user's attached project "Dark3D.zip" 2. Build it on Android 3. Notice the screen is black or very fragme... Read more
[GPU PLM] Progressive updates cause lightmap artifacts
Steps to reproduce: 1. Download and open EnterTheRoom project 2. Make sure that Progressive GPU is selected as the lightmapping bac... Read more
[Linux][Input System] Joystick Serial Number are not unique between diff...
Reproduction steps: 1. Download and open the attached project called "InputSerialTest.zip" 2. Connect a gamepad to your system 3. Go... Read more
[Localization] Unable to check if RegisterChangeHandler is null when usi...
How to reproduce: 1. Open the attached project "RegisterHandler" 2. Look at the Console window Expected result: No error is thrown,... Read more
Addressable Asset Settings does not exist' error is thrown in the consol...
How to reproduce: 1. Download and extract the attached 'BuildFail2.zip' project 2. Install Java Version 8 3. Download Jenkins war Fi... Read more
Asset name does not get changed properly when renaming Addressable Group...
How to reproduce: 1. Create a new project 2. Install the Addressables package 3. Add the Addressable Groups window to the Editor (Fi... Read more
Cannot select type for Bolt variable
I couldn't select anything in the 'type' dropdown for a Bolt variable. Steps to reproduce 1) Open the project and Level1.scene 2) ... Read more
Bolt references don't update on adding Bolt to a project
When Bolt Assets (Scenes, Macros, Variables, etc.) are added to the project before Bolt is installed, installing Bolt will not fill ... Read more
[Addressables] [iOS] DontDestroyOnLoad objcts are destroyed if Scene is ...
Reproduction steps: 1. Open customer's attached project in "unity-addressables-bug.zip" 2. Build it for iOS 3. Make sure your iOS de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time