Search Issue Tracker
Fixed
Votes
0
Found in
2019.4.1f1
2019.4.7f1
Issue ID
1269987
Regression
Yes
[Android]A fractured or black screen is rendered on Android devices When using Vulkan Graphics API
Steps to reproduce:
1. Open user's attached project "Dark3D.zip"
2. Build it on Android
3. Notice the screen is black or very fragmented view is rendered
Expected results: The Scene is rendered
Actual results: A black screen or fragmented view is rendered
Reproducible with: 2019.4.7f1, 2019.4.8f1
Unable to reproduce in: 2019.4.6f1
VLNQA00220, Samsung Galaxy Note9 (SM-N960F), Android 8.1.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00123, Google Pixel 2 XL (Pixel 2 XL), Android R, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00024, Xiaomi Mi 5 (MI 5), Android 7.0, CPU: Snapdragon 820 MSM8996, GPU: Adreno (TM) 530
Fixed in: 2020.1.0a1
Note:
-Andreno GPU renders a fractured screen, Mali GPU renders a black screen
-The issue only reproduces with Vulkan
- Screenshots of fragmented view are attached
Comments (2)
-
CineTek
Aug 17, 2020 13:25
When is this going to be implemented in 2019.4 LTS? We are unable to continue suporting Android at all without this being fixed!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note:
Fixed in: 2020.1, 2020.2